fix(core): Cleans up uninitialized packets (#397)

- [X] Encapsulates/abstracts buffer cache checking
- [X] Changes mobile moving cache to use Span2D
This commit is contained in:
Kamron Batman 2021-01-09 14:10:29 -08:00 • committed by GitHub
parent 0b9fb9c071
commit 8763be8a21
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 417 additions and 529 deletions

View file

@ -370,7 +370,8 @@ namespace Server.Engines.PartySystem
public void SendToAll(int number, string args = "", int hue = 0x3B2)
{
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)];
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedLength(args)].InitializePacket();
var length = OutgoingMessagePackets.CreateMessageLocalized(
buffer,
Serial.MinusOne, -1, MessageType.Regular, hue, 3, number, "System", args
@ -415,8 +416,7 @@ namespace Server.Engines.PartySystem
private void SendToStaffMessage(Mobile from, string text)
{
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)];
buffer.InitializePacket();
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLength(text)].InitializePacket();
foreach (var ns in from.GetClientsInRange(8))
{
@ -425,21 +425,21 @@ namespace Server.Engines.PartySystem
if (mob?.AccessLevel >= AccessLevel.GameMaster && mob.AccessLevel > from.AccessLevel &&
mob.Party != this && !m_Listeners.Contains(mob))
{
if (buffer[0] == 0)
{
var length = OutgoingMessagePackets.CreateMessage(
buffer,
from.Serial,
from.Body,
MessageType.Regular,
from.SpeechHue,
3,
false,
from.Language,
from.Name,
text
);
var length = OutgoingMessagePackets.CreateMessage(
buffer,
from.Serial,
from.Body,
MessageType.Regular,
from.SpeechHue,
3,
false,
from.Language,
from.Name,
text
);
if (length != buffer.Length)
{
buffer = buffer.Slice(0, length); // Adjust to the actual size
}
@ -504,8 +504,7 @@ namespace Server.Engines.PartySystem
m_Mobile.SendLocalizedMessage(1005437); // You have rejoined the party.
m_Mobile.Send(new PartyMemberList(p));
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(m_Mobile.Name, "")];
buffer.InitializePacket();
Span<byte> buffer = stackalloc byte[OutgoingMessagePackets.GetMaxMessageLocalizedAffixLength(m_Mobile.Name, "")].InitializePacket();
Span<byte> attrsPacket = stackalloc byte[OutgoingMobilePackets.MobileAttributesPacketLength];
OutgoingMobilePackets.CreateMobileAttributes(attrsPacket, m_Mobile, true);
@ -516,32 +515,34 @@ namespace Server.Engines.PartySystem
{
var m = mi.Mobile;
if (m != m_Mobile)
if (m == m_Mobile)
{
if (buffer[0] == 0)
{
var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
buffer,
Serial.MinusOne,
-1,
MessageType.Label,
0x3B2,
3,
1008087,
"",
AffixType.Prepend | AffixType.System,
m_Mobile.Name
);
buffer = buffer.Slice(0, length); // Adjust to the actual size
}
m.NetState?.Send(buffer);
m.NetState.SendMobileStatusCompact(m_Mobile, m_Mobile.CanBeRenamedBy(m));
m.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(m, m.CanBeRenamedBy(m_Mobile));
ns.SendMobileAttributes(m, true);
continue;
}
var length = OutgoingMessagePackets.CreateMessageLocalizedAffix(
buffer,
Serial.MinusOne,
-1,
MessageType.Label,
0x3B2,
3,
1008087,
"",
AffixType.Prepend | AffixType.System,
m_Mobile.Name
);
if (length != buffer.Length)
{
buffer = buffer.Slice(0, length); // Adjust to the actual size
}
m.NetState?.Send(buffer);
m.NetState.SendMobileStatusCompact(m_Mobile, m_Mobile.CanBeRenamedBy(m));
m.NetState?.Send(attrsPacket);
ns.SendMobileStatusCompact(m, m.CanBeRenamedBy(m_Mobile));
ns.SendMobileAttributes(m, true);
}
}
}