This commit is contained in:
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27a3e68588
commit
87966abb3f
14 changed files with 112 additions and 20 deletions
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@ -1,3 +1,3 @@
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# ankh
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AnkhEast 0x0004
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AnkhNorth 0x0004
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5204 774 0
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@ -47,7 +47,7 @@ Static 0x14E6
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1458 843 5
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# Compassion
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AnkhEast 0x0004
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AnkhNorth 0x0004
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1857 877 -1
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# Honesty (locations unconfirmed)
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@ -64,7 +64,7 @@ AnkhWest 0x0003
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1723 3527 8
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# Justice
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AnkhEast 0x0004
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AnkhNorth 0x0004
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1300 629 21
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# Valor (location unconfirmed)
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@ -72,7 +72,7 @@ AnkhWest 0x0003
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2489 3930 2
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# Sacrifice
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AnkhEast 0x1E5D (Bloodied)
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AnkhNorth 0x1E5D (Bloodied)
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3354 287 4
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# Spirituality
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@ -1,5 +1,5 @@
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# ankh
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AnkhEast 0x0004
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AnkhNorth 0x0004
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634 816 0
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# book
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@ -3,7 +3,7 @@ AnkhWest 0x0003
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1209 476 -14
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# Honesty
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AnkhEast 0x0004
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AnkhNorth 0x0004
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718 1350 -55
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# Humility
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@ -11,7 +11,7 @@ AnkhWest 0x0003
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286 1013 5
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# Justice
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AnkhEast 0x0004
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AnkhNorth 0x0004
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986 996 -22
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# Sacrifice
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@ -23,6 +23,6 @@ AnkhWest 0x0003
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1525 1340 4
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# Valor
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AnkhEast 0x0004
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AnkhNorth 0x0004
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524 211 -49
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532 211 -44
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@ -6,7 +6,7 @@ Teleporter 0x1BC3 (PointDest=(770, 1209, 25); MapDest=Tokuno)
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375 802 1
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# ankh
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AnkhEast 0x0004 (Hue=0xFA)
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AnkhNorth 0x0004 (Hue=0xFA)
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397 801 4
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#Emino
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@ -28,7 +28,7 @@ Teleporter 0x1BC3 (PointDest=(770, 1209, 25); MapDest=Tokuno)
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391 777 -1
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# ankh
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AnkhEast 0x0004 (Hue=0xFA)
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AnkhNorth 0x0004 (Hue=0xFA)
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351 733 18
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388 724 13
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@ -1,5 +1,5 @@
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# Shrine of Wisdom
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AnkhEast 0x0004 (Hue=0x47E)
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AnkhNorth 0x0004 (Hue=0x47E)
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975 508 -30
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ShrineOfWisdomAddon 0x14C3
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@ -1,5 +1,5 @@
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# ankh
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AnkhEast 0x0004
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AnkhNorth 0x0004
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3606 2582 10
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# stone wall
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@ -932,7 +932,7 @@ namespace Server.Mobiles
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}
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else
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{
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m_Mobile.DebugSay( "I stop being on guard" );
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m_Mobile.DebugSay( "I stopped being on guard" );
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Action = ActionType.Wander;
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}
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@ -1439,7 +1439,7 @@ namespace Server.Mobiles
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}
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if( combatant != null )
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m_Mobile.DebugSay( "Crap, my master has been attacked! I will atack one of those bastards!" );
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m_Mobile.DebugSay( "Crap, my master has been attacked! I will attack one of those bastards!" );
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}
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if( combatant != null && combatant != m_Mobile && combatant != m_Mobile.ControlMaster && !combatant.Deleted && combatant.Alive && !combatant.IsDeadBondedPet && m_Mobile.CanSee( combatant ) && m_Mobile.CanBeHarmful( combatant, false ) && combatant.Map == m_Mobile.Map )
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@ -4767,7 +4767,7 @@ namespace Server.Mobiles
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}
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// added lines to check if a wild creature in a house region has to be removed or not
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if ( !c.Controlled && ( c.Region.IsPartOf( typeof( HouseRegion ) ) && c.CanBeDamaged() || hasHourElapsed && c.RemoveIfUntamed && c.Spawner == null ) )
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if ( (!c.Controlled && ( c.Region.IsPartOf( typeof( HouseRegion ) ) && c.CanBeDamaged()) || (hasHourElapsed && c.RemoveIfUntamed && c.Spawner == null )) )
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{
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c.RemoveStep++;
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@ -1119,7 +1119,7 @@ namespace Server.Gumps
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AccountComment c = a.Comments[i];
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sb.AppendFormat( "[{0}]<BR>{1}", c.AddedBy, c.Content );
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sb.AppendFormat( "[{0} on {1}]<BR>{2}", c.AddedBy, c.LastModified,c.Content );
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}
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AddHtml( 20, 180, 380, 190, sb.ToString(), true, true );
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@ -2793,7 +2793,7 @@ namespace Server.Gumps
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{
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if ( m_Account != null )
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{
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m_Account.Comments.Add( new AccountComment( from.Name, text ) );
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m_Account.Comments.Add( new AccountComment( from.RawName, text ) );
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from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Comments, 0, null, "Comment added.", m_Account ) );
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}
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}
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@ -99,6 +99,8 @@ namespace Server.Guilds
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public void CalculateAllianceLeader()
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{
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m_Leader = ((m_Members.Count >= 2) ? m_Members[Utility.Random( m_Members.Count )] : null);
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}
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public void CheckLeader()
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@ -591,7 +593,36 @@ namespace Server.Guilds
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[Description( "Opens a menu where you can view and edit guild properties of a targeted player or guild stone. If the new Guild system is active, also brings up the guild gump." )]
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private static void GuildProps_OnCommand( CommandEventArgs e )
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{
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e.Mobile.Target = new GuildPropsTarget();
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string arg = e.ArgString.Trim();
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Mobile from = e.Mobile;
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if( arg.Length == 0 )
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{
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e.Mobile.Target = new GuildPropsTarget();
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}
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else
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{
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Guild g = null;
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int id = Utility.GetInt32( arg, -1 );
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if( id != -1 )
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g = Guild.Find( id ) as Guild;
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if( g == null )
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{
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g = Guild.FindByAbbrev( arg ) as Guild;
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if( g == null )
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g = Guild.FindByName( arg ) as Guild;
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}
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if( g != null )
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from.SendGump( new PropertiesGump( from, g ) );
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if( NewGuildSystem && from.AccessLevel >= AccessLevel.GameMaster && from is PlayerMobile )
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from.SendGump( new GuildInfoGump( (PlayerMobile)from, g ) );
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}
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}
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private class GuildPropsTarget : Target
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}
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}
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[CommandProperty( AccessLevel.Counselor )]
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public string AllianceName
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{
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get
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{
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AllianceInfo al = this.Alliance;
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if( al != null )
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return al.Name;
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return null;
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}
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}
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[CommandProperty( AccessLevel.Counselor )]
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public Guild AllianceLeader
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{
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get
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{
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AllianceInfo al = this.Alliance;
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if( al != null )
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return al.Leader;
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return null;
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}
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}
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[CommandProperty( AccessLevel.Counselor )]
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public bool IsAllianceMember
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{
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get
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{
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AllianceInfo al = this.Alliance;
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if( al != null )
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return al.IsMember( this );
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return false;
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}
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}
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[CommandProperty( AccessLevel.Counselor )]
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public bool IsAlliancePendingMember
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{
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get
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{
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AllianceInfo al = this.Alliance;
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if( al != null )
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return al.IsPendingMember( this );
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return false;
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}
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}
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#endregion
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#region New Wars
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@ -65,8 +65,8 @@ namespace Server.Spells.Second
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mods = new object[2]
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{
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new ResistanceMod( ResistanceType.Physical, -15 + (int)(caster.Skills[SkillName.Inscribe].Value / 20) ),
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new DefaultSkillMod( SkillName.MagicResist, true, -35 + (int)(caster.Skills[SkillName.Inscribe].Value / 20) )
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new ResistanceMod( ResistanceType.Physical, -15 + Math.Min( (int)(caster.Skills[SkillName.Inscribe].Value / 20), 15 ) ),
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new DefaultSkillMod( SkillName.MagicResist, true, -35 + Math.Min( (int)(caster.Skills[SkillName.Inscribe].Value / 20), 35 ) )
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};
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m_Table[target] = mods;
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m_GuildList.Add( m_Id, this );
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}
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[CommandProperty( AccessLevel.Counselor )]
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public int Id { get { return m_Id; } }
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int ISerializable.TypeReference {
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return results;
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}
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public override string ToString()
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{
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return String.Format( "0x{0:X} \"{1} [{2}]\"", m_Id, Name, Abbreviation );
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}
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}
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}
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