diff --git a/Projects/UOContent/Spells/Second/Protection.cs b/Projects/UOContent/Spells/Second/Protection.cs index cecab823d..7944e3015 100644 --- a/Projects/UOContent/Spells/Second/Protection.cs +++ b/Projects/UOContent/Spells/Second/Protection.cs @@ -85,8 +85,8 @@ namespace Server.Spells.Second _table[target] = Tuple.Create(physMod, resistMod); Registry[target] = 1000; // 100.0% protection from disruption - target.AddResistanceMod(physmod); - target.AddSkillMod(resistmod); + target.AddResistanceMod(physMod); + target.AddSkillMod(resistMod); var args = $"{physLoss}\t{resistLoss}"; BuffInfo.AddBuff(target, new BuffInfo(BuffIcon.Protection, 1075814, 1075815, args));