fix(content): Adds Gargish leather and studded armor (#559)

This commit is contained in:
Maciej Cz 2021-04-01 00:29:25 +00:00 • committed by GitHub
parent 7df6639256
commit 89223e9196
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
19 changed files with 760 additions and 1 deletions

View file

@ -0,0 +1,43 @@
namespace Server.Items
{
[TypeAlias("Server.Items.GargishLeatherArms")]
public class GargishLeatherArmsType1 : BaseArmor
{
[Constructible]
public GargishLeatherArmsType1() : base(0x301) => Weight = 4.0;
public GargishLeatherArmsType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,42 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishLeatherArms")]
public class GargishLeatherArmsType2 : BaseArmor
{
[Constructible]
public GargishLeatherArmsType2() : base(0x302) => Weight = 4.0;
public GargishLeatherArmsType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,41 @@
namespace Server.Items
{
[TypeAlias("Server.Items.GargishLeatherChest")]
public class GargishLeatherChestType1 : BaseArmor
{
[Constructible]
public GargishLeatherChestType1() : base(0x0304) => Weight = 4.0;
public GargishLeatherChestType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,43 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishLeatherChest")]
public class GargishLeatherChestType2 : BaseArmor
{
[Constructible]
public GargishLeatherChestType2() : base(0x303) => Weight = 4.0;
public GargishLeatherChestType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,41 @@
namespace Server.Items
{
[TypeAlias("Server.Items.GargishLeatherKilt")]
public class GargishLeatherKiltType1 : BaseArmor
{
[Constructible]
public GargishLeatherKiltType1() : base(0x311) => Weight = 4.0;
public GargishLeatherKiltType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,42 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishLeatherKilt")]
public class GargishLeatherKiltType2 : BaseArmor
{
[Constructible]
public GargishLeatherKiltType2() : base(0x310) => Weight = 4.0;
public GargishLeatherKiltType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,42 @@
namespace Server.Items
{
[TypeAlias("Server.Items.GargishLeatherLegs")]
public class GargishLeatherLegsType1 : BaseArmor
{
[Constructible]
public GargishLeatherLegsType1() : base(0x305) => Weight = 4.0;
public GargishLeatherLegsType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,42 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishLeatherLegs")]
public class GargishLeatherLegsType2 : BaseArmor
{
[Constructible]
public GargishLeatherLegsType2() : base(0x306) => Weight = 4.0;
public GargishLeatherLegsType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 5;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 6;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 30;
public override int InitMaxHits => 50;
public override int AosStrReq => 25;
public override int OldStrReq => 25;
public override int ArmorBase => 13;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

View file

@ -0,0 +1,39 @@
namespace Server.Items
{
[Flippable(0x457E, 0x457F)]
public class GargishLeatherWingArmor : BaseArmor
{
[Constructible]
public GargishLeatherWingArmor() : base(0x457E) => Weight = 2.0;
public GargishLeatherWingArmor(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int PhysicalResistance => 0;
public override int FireResistance => 0;
public override int ColdResistance => 0;
public override int PoisonResistance => 0;
public override int EnergyResistance => 0;
public override int AosStrReq => 10;
public override int OldStrReq => 10;
public override int ArmorBase => 0;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}