fix(content): Adds Gargish leather and studded armor (#559)

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Maciej Cz 2021-04-01 00:29:25 +00:00 • committed by GitHub
parent 7df6639256
commit 89223e9196
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 760 additions and 1 deletions

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namespace Server.Items
{
[TypeAlias("Server.Items.GargishStuddedArms")]
public class GargishStuddedArmsType1 : BaseArmor
{
[Constructible]
public GargishStuddedArmsType1() : base(0x284) => Weight = 10.0;
public GargishStuddedArmsType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishStuddedArms")]
public class GargishStuddedArmsType2 : BaseArmor
{
[Constructible]
public GargishStuddedArmsType2() : base(0x283) => Weight = 10.0;
public GargishStuddedArmsType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[TypeAlias("Server.Items.GargishStuddedChest")]
public class GargishStuddedChestType1 : BaseArmor
{
[Constructible]
public GargishStuddedChestType1() : base(0x286) => Weight = 15.0;
public GargishStuddedChestType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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@ -0,0 +1,42 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishStuddedChest")]
public class GargishStuddedChestType2 : BaseArmor
{
[Constructible]
public GargishStuddedChestType2() : base(0x285) => Weight = 15.0;
public GargishStuddedChestType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[TypeAlias("Server.Items.GargishStuddedKilt")]
public class GargishStuddedKiltType1 : BaseArmor
{
[Constructible]
public GargishStuddedKiltType1() : base(0x288) => Weight = 10.0;
public GargishStuddedKiltType1(Serial serial)
: base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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@ -0,0 +1,42 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishStuddedKilt")]
public class GargishStuddedKiltType2 : BaseArmor
{
[Constructible]
public GargishStuddedKiltType2() : base(0x287) => Weight = 10.0;
public GargishStuddedKiltType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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namespace Server.Items
{
[TypeAlias("Server.Items.GargishStuddedLegs")]
public class GargishStuddedLegsType1 : BaseArmor
{
[Constructible]
public GargishStuddedLegsType1() : base(0x28A) => Weight = 15.0;
public GargishStuddedLegsType1(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}

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@ -0,0 +1,43 @@
namespace Server.Items
{
[TypeAlias("Server.Items.FemaleGargishStuddedLegs")]
public class GargishStuddedLegsType2 : BaseArmor
{
[Constructible]
public GargishStuddedLegsType2() : base(0x289) => Weight = 15.0;
public GargishStuddedLegsType2(Serial serial) : base(serial)
{
}
public override Race RequiredRace => Race.Gargoyle;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 4;
public override int BasePoisonResistance => 8;
public override int BaseEnergyResistance => 6;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 40;
public override int ArmorBase => 16;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.Half;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}