From 8997130e57f63e600e1103e1550b456fefebba0b Mon Sep 17 00:00:00 2001 From: Bohica <53943479+Bohicatv@users.noreply.github.com> Date: Thu, 3 Jul 2025 09:47:52 -0700 Subject: [PATCH] fix: fixes death explosion trigger on death (#2228) --- Projects/UOContent/Mobiles/Abilities/DeathExplosion.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Projects/UOContent/Mobiles/Abilities/DeathExplosion.cs b/Projects/UOContent/Mobiles/Abilities/DeathExplosion.cs index 9a43e0f22..dc1b1f3b1 100644 --- a/Projects/UOContent/Mobiles/Abilities/DeathExplosion.cs +++ b/Projects/UOContent/Mobiles/Abilities/DeathExplosion.cs @@ -18,6 +18,11 @@ public class DeathExplosion : AreaEffectMonsterAbility public override void Trigger(MonsterAbilityTrigger trigger, BaseCreature source, Mobile target) { + if (trigger != MonsterAbilityTrigger.Death) + { + return; + } + _exploding.Add(source); source.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); source.PlaySound(0x307);