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@ -700,7 +700,7 @@ namespace Server.Mobiles
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int mapZ = map.GetAverageZ( x, y );
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int mapZ = map.GetAverageZ( x, y );
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if( m_IgnoreHousing || ( ( BaseHouse.FindHouseAt( new Point3D( x, y, mapZ ), Map, 16 ) == null &&
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if( m_IgnoreHousing || ( ( BaseHouse.FindHouseAt( new Point3D( x, y, mapZ ), Map, 16 ) == null &&
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BaseHouse.FindHouseAt( new Point3D( x, y, mapZ ), Map, 16 ) == null ) ) )
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BaseHouse.FindHouseAt( new Point3D( x, y, this.Z ), Map, 16 ) == null ) ) )
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{
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{
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if( waterMob )
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if( waterMob )
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{
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{
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