fix: Fixes random bias & Adds back champion arties for UOML (#1235)

* Fixes RNG bias, we should never do `Utility.RandomDouble() <=`
* Adds back champion artifacts behind UOML flag.
This commit is contained in:
Kamron Batman 2022-11-09 16:33:27 -08:00 • committed by GitHub
parent 810061db8c
commit 8e01db8555
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
60 changed files with 289 additions and 335 deletions

View file

@ -115,7 +115,7 @@ namespace Server.Engines.Harvest
if (obj?.Completed == false)
{
if (Utility.RandomDouble() < 0.5)
if (Utility.RandomBool())
{
// You pull a shellfish out of the water, and find a rainbow pearl inside of it.
player.SendLocalizedMessage(1055086, "", 0x59);