fix: Fixes random bias & Adds back champion arties for UOML (#1235)
* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag.
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60 changed files with 289 additions and 335 deletions
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@ -656,7 +656,7 @@ namespace Server.Items
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{
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fish.Hue = FishHues.RandomElement();
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}
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else if (Utility.RandomDouble() < 0.5)
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else if (Utility.RandomBool())
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{
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fish.Hue = Utility.RandomMinMax(0x100, 0x3E5);
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}
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