fix: Fixes random bias & Adds back champion arties for UOML (#1235)

* Fixes RNG bias, we should never do `Utility.RandomDouble() <=`
* Adds back champion artifacts behind UOML flag.
This commit is contained in:
Kamron Batman 2022-11-09 16:33:27 -08:00 • committed by GitHub
parent 810061db8c
commit 8e01db8555
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60 changed files with 289 additions and 335 deletions

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@ -29,7 +29,7 @@ namespace Server.Items
{
--PoisonCharges;
if (Utility.RandomDouble() >= 0.5) // 50% chance to poison
if (Utility.RandomBool()) // 50% chance to poison
{
defender.ApplyPoison(attacker, Poison);
}