fix: Fixes random bias & Adds back champion arties for UOML (#1235)

* Fixes RNG bias, we should never do `Utility.RandomDouble() <=`
* Adds back champion artifacts behind UOML flag.
This commit is contained in:
Kamron Batman 2022-11-09 16:33:27 -08:00 • committed by GitHub
parent 810061db8c
commit 8e01db8555
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
60 changed files with 289 additions and 335 deletions

View file

@ -94,7 +94,7 @@ namespace Server.Mobiles
public void AreaPeace()
{
if (Combatant == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() > 0.1)
if (Combatant == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() < 0.9)
{
return;
}
@ -122,7 +122,7 @@ namespace Server.Mobiles
public void AreaUndress()
{
if (Combatant == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() > 0.005)
if (Combatant == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() >= 0.005)
{
return;
}

View file

@ -90,7 +90,7 @@ namespace Server.Mobiles
public void Peace(Mobile target)
{
if (target == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() > 0.1)
if (target == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() < 0.9)
{
return;
}
@ -111,7 +111,7 @@ namespace Server.Mobiles
public void Suppress(Mobile target)
{
if (target == null || m_Suppressed.ContainsKey(target) || Deleted || !Alive ||
m_NextSuppress > Core.Now || Utility.RandomDouble() > 0.1)
m_NextSuppress > Core.Now || Utility.RandomDouble() < 0.9)
{
return;
}
@ -160,7 +160,7 @@ namespace Server.Mobiles
public void Undress(Mobile target)
{
if (target == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() > 0.005)
if (target == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() >= 0.005)
{
return;
}
@ -193,7 +193,7 @@ namespace Server.Mobiles
public void Provoke(Mobile target)
{
if (target == null || Deleted || !Alive || m_NextProvoke > Core.Now || Utility.RandomDouble() > 0.05)
if (target == null || Deleted || !Alive || m_NextProvoke > Core.Now || Utility.RandomDouble() < 0.95)
{
return;
}