fix: Fixes random bias & Adds back champion arties for UOML (#1235)
* Fixes RNG bias, we should never do `Utility.RandomDouble() <=` * Adds back champion artifacts behind UOML flag.
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810061db8c
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8e01db8555
60 changed files with 289 additions and 335 deletions
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@ -94,7 +94,7 @@ namespace Server.Mobiles
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public void AreaPeace()
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{
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if (Combatant == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() > 0.1)
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if (Combatant == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() < 0.9)
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{
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return;
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}
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@ -122,7 +122,7 @@ namespace Server.Mobiles
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public void AreaUndress()
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{
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if (Combatant == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() > 0.005)
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if (Combatant == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() >= 0.005)
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{
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return;
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}
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@ -90,7 +90,7 @@ namespace Server.Mobiles
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public void Peace(Mobile target)
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{
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if (target == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() > 0.1)
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if (target == null || Deleted || !Alive || m_NextPeace > Core.Now || Utility.RandomDouble() < 0.9)
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{
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return;
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}
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@ -111,7 +111,7 @@ namespace Server.Mobiles
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public void Suppress(Mobile target)
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{
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if (target == null || m_Suppressed.ContainsKey(target) || Deleted || !Alive ||
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m_NextSuppress > Core.Now || Utility.RandomDouble() > 0.1)
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m_NextSuppress > Core.Now || Utility.RandomDouble() < 0.9)
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{
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return;
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}
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@ -160,7 +160,7 @@ namespace Server.Mobiles
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public void Undress(Mobile target)
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{
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if (target == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() > 0.005)
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if (target == null || Deleted || !Alive || m_NextUndress > Core.Now || Utility.RandomDouble() >= 0.005)
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{
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return;
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}
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@ -193,7 +193,7 @@ namespace Server.Mobiles
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public void Provoke(Mobile target)
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{
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if (target == null || Deleted || !Alive || m_NextProvoke > Core.Now || Utility.RandomDouble() > 0.05)
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if (target == null || Deleted || !Alive || m_NextProvoke > Core.Now || Utility.RandomDouble() < 0.95)
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{
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return;
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}
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