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@ -99,11 +99,8 @@ namespace Server.Spells.Necromancy
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IEnumerable<Mobile> targets = r.ChampionSpawn.GetMobilesInRange(Range).Where(IsValidTarget);
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foreach (Mobile m in targets)
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{
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//Surprisingly, no sparkle type effects
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m.Location = GetNearestShrine(m);
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}
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}
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}
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