fix: Fixes code genning armor, clothing, and BODs (#810)
* Fixes code genning clothing * Fixes code genning armor * Fixes code genning BODs
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990d151ef3
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28 changed files with 122 additions and 111 deletions
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@ -719,7 +719,6 @@ namespace Server.Misc
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public static bool VerifyProfession(int profession) =>
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profession >= 0 && (profession < 4 || Core.AOS && profession < 6 || Core.SE && profession < 8);
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private static CityInfo GetStartLocation(CharacterCreatedEventArgs args, bool isYoung)
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{
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if (Core.ML)
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@ -1012,7 +1011,7 @@ namespace Server.Misc
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//EquipItem(new DreadSword()); //NOT IMPLEMENTED
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EquipItem(new GargishLeatherChestType1());
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EquipItem(new GargishLeatherArmsType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherLegsType1());
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}
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else
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@ -1060,7 +1059,7 @@ namespace Server.Misc
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//EquipItem(new GlassSword()); //NOT IMPLEMENTED
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EquipItem(new GargishLeatherChestType1());
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EquipItem(new GargishLeatherArmsType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherLegsType1());
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}
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else
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@ -1106,7 +1105,7 @@ namespace Server.Misc
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//EquipItem(new GlassSword()); // IMPLEMENTION NEEDED
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//EquipItem(new GargishStoneChestType1());
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//EquipItem(new GargishStoneArmsType1());
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//EquipItem(new GargishStoneKiltType1());
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//EquipItem(new GargishStoneKiltType1());
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//EquipItem(new GargishStoneLegsType1());
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}
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else
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@ -1152,7 +1151,7 @@ namespace Server.Misc
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//EquipItem(new GargishTalwar()); // IMPLEMENTION NEEDED
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EquipItem(new GargishLeatherChestType1());
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EquipItem(new GargishLeatherArmsType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherLegsType1());
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}
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else
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@ -1176,7 +1175,7 @@ namespace Server.Misc
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case 7: // Ninja
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{
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addSkillItems = false;
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int[] hues = { 0x1A8, 0xEC, 0x99, 0x90, 0xB5, 0x336, 0x89 };
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// TODO: Verify that's ALL the hues for that above.
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@ -1194,7 +1193,7 @@ namespace Server.Misc
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//EquipItem(new DualPointedSpear()); //IMPLEMENTION NEEDED
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EquipItem(new GargishLeatherChestType1());
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EquipItem(new GargishLeatherArmsType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherKiltType1());
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EquipItem(new GargishLeatherLegsType1());
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}
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else
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@ -72,7 +72,6 @@ namespace Server.Network
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return;
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}
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e.Mobile.SendMessage("Packet 0x{0:X} throttle is currently {1}ms.", packetID, Delays[packetID]);
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}
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@ -95,7 +94,6 @@ namespace Server.Network
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return;
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}
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if (delay > 5000)
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{
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e.Mobile.SendMessage("Invalid Command Format. Delay cannot exceed 5000 milliseconds.");
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