Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,65 +0,0 @@
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using Server.Items;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Ethics.Hero
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{
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public sealed class HolyItem : Power
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{
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public HolyItem() =>
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m_Definition = new PowerDefinition(
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5,
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"Holy Item",
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"Vidda K'balc",
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"");
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public override void BeginInvoke(Player from)
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{
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from.Mobile.BeginTarget(12, false, TargetFlags.None, Power_OnTarget, from);
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from.Mobile.SendMessage("Which item do you wish to imbue?");
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}
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private void Power_OnTarget(Mobile fromMobile, object obj, Player from)
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{
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if (!(obj is Item item))
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{
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from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You may not imbue that.");
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return;
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}
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if (item.Parent != from.Mobile)
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{
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from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false,
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"You may only imbue items you are wearing.");
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return;
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}
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if ((item.SavedFlags & 0x300) != 0)
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{
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from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "That has already beem imbued.");
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return;
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}
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bool canImbue = (item is Spellbook || item is BaseClothing || item is BaseArmor || item is BaseWeapon) &&
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item.Name == null;
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if (canImbue)
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{
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if (!CheckInvoke(from))
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return;
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item.Hue = Ethic.Hero.Definition.PrimaryHue;
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item.SavedFlags |= 0x100;
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from.Mobile.FixedEffect(0x375A, 10, 20);
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from.Mobile.PlaySound(0x209);
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FinishInvoke(from);
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}
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else
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{
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from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You may not imbue that.");
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}
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}
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}
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}
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