Adds assemblies config, fixes crash bugs. (#134)

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Kamron Batman 2020-05-09 12:55:56 -07:00 • committed by GitHub
parent 0140eb73b4
commit 8ec166bcd0
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3223 changed files with 191 additions and 191 deletions

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@ -1,43 +0,0 @@
using System;
using Server.Mobiles;
using Server.Network;
namespace Server.Ethics.Hero
{
public sealed class HolySteed : Power
{
public HolySteed() =>
m_Definition = new PowerDefinition(
30,
"Holy Steed",
"Trubechs Yeliab",
"");
public override void BeginInvoke(Player from)
{
if (from.Steed?.Deleted == true)
from.Steed = null;
if (from.Steed != null)
{
from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x3B2, false, "You already have a holy steed.");
return;
}
if (from.Mobile.Followers + 1 > from.Mobile.FollowersMax)
{
from.Mobile.SendLocalizedMessage(1049645); // You have too many followers to summon that creature.
return;
}
Mobiles.HolySteed steed = new Mobiles.HolySteed();
if (BaseCreature.Summon(steed, from.Mobile, from.Mobile.Location, 0x217, TimeSpan.FromHours(1.0)))
{
from.Steed = steed;
FinishInvoke(from);
}
}
}
}