Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,71 +0,0 @@
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namespace Server.Factions
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{
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public class FactionTrapRemovalKit : Item
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{
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[Constructible]
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public FactionTrapRemovalKit() : base(7867)
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{
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LootType = LootType.Blessed;
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Charges = 25;
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}
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public FactionTrapRemovalKit(Serial serial) : base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges { get; set; }
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public override int LabelNumber => 1041508; // a faction trap removal kit
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public void ConsumeCharge(Mobile consumer)
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{
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--Charges;
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if (Charges <= 0)
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{
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Delete();
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consumer?.SendLocalizedMessage(1042531); // You have used all of the parts in your trap removal kit.
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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// NOTE: OSI does not list uses remaining; intentional difference
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list.Add(1060584, Charges.ToString()); // uses remaining: ~1_val~
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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writer.WriteEncodedInt(Charges);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 1:
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{
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Charges = reader.ReadEncodedInt();
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break;
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}
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case 0:
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{
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Charges = 25;
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break;
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}
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}
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}
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}
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}
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