Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,192 +0,0 @@
|
|||
using Server.Items;
|
||||
|
||||
namespace Server.Engines.MLQuests.Items
|
||||
{
|
||||
public static class RewardBag
|
||||
{
|
||||
public static void Fill(Container c, int itemCount, double talismanChance)
|
||||
{
|
||||
c.Hue = Utility.RandomNondyedHue();
|
||||
|
||||
int done = 0;
|
||||
|
||||
if (Utility.RandomDouble() < talismanChance)
|
||||
{
|
||||
c.DropItem(new RandomTalisman());
|
||||
++done;
|
||||
}
|
||||
|
||||
for (; done < itemCount; ++done)
|
||||
{
|
||||
var loot = Utility.Random(5) switch
|
||||
{
|
||||
0 => (Item)Loot.RandomWeapon(false, true),
|
||||
1 => Loot.RandomArmor(false, true),
|
||||
2 => Loot.RandomRangedWeapon(false, true),
|
||||
3 => Loot.RandomJewelry(),
|
||||
4 => Loot.RandomHat(false),
|
||||
_ => null
|
||||
};
|
||||
|
||||
if (loot == null)
|
||||
continue;
|
||||
|
||||
Enhance(loot);
|
||||
c.DropItem(loot);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Enhance(Item loot)
|
||||
{
|
||||
if (loot is BaseWeapon weapon)
|
||||
{
|
||||
BaseRunicTool.ApplyAttributesTo(weapon, Utility.RandomMinMax(1, 5), 10, 80);
|
||||
return;
|
||||
}
|
||||
|
||||
if (loot is BaseArmor armor) BaseRunicTool.ApplyAttributesTo(armor, Utility.RandomMinMax(1, 5), 10, 80);
|
||||
|
||||
if (loot is BaseJewel jewel) BaseRunicTool.ApplyAttributesTo(jewel, Utility.RandomMinMax(1, 5), 10, 80);
|
||||
}
|
||||
}
|
||||
|
||||
public class SmallBagOfTrinkets : Bag
|
||||
{
|
||||
[Constructible]
|
||||
public SmallBagOfTrinkets()
|
||||
{
|
||||
RewardBag.Fill(this, 1, 0.0);
|
||||
}
|
||||
|
||||
public SmallBagOfTrinkets(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BagOfTrinkets : Bag
|
||||
{
|
||||
[Constructible]
|
||||
public BagOfTrinkets()
|
||||
{
|
||||
RewardBag.Fill(this, 2, 0.05);
|
||||
}
|
||||
|
||||
public BagOfTrinkets(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BagOfTreasure : Bag
|
||||
{
|
||||
[Constructible]
|
||||
public BagOfTreasure()
|
||||
{
|
||||
RewardBag.Fill(this, 3, 0.20);
|
||||
}
|
||||
|
||||
public BagOfTreasure(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LargeBagOfTreasure : Bag
|
||||
{
|
||||
[Constructible]
|
||||
public LargeBagOfTreasure()
|
||||
{
|
||||
RewardBag.Fill(this, 4, 0.50);
|
||||
}
|
||||
|
||||
public LargeBagOfTreasure(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class RewardStrongbox : WoodenBox
|
||||
{
|
||||
[Constructible]
|
||||
public RewardStrongbox()
|
||||
{
|
||||
RewardBag.Fill(this, 5, 1.0);
|
||||
}
|
||||
|
||||
public RewardStrongbox(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue