Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,194 +0,0 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
using Server.Mobiles;
|
||||
|
||||
namespace Server.Engines.MLQuests.Items
|
||||
{
|
||||
public class MLQuestTeleporter : Teleporter
|
||||
{
|
||||
private Type m_QuestType;
|
||||
|
||||
[Constructible]
|
||||
public MLQuestTeleporter()
|
||||
: this(Point3D.Zero)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public MLQuestTeleporter(
|
||||
Point3D pointDest, Map mapDest = null, Type questType = null, TextDefinition message = null)
|
||||
: base(pointDest, mapDest)
|
||||
{
|
||||
m_QuestType = questType;
|
||||
Message = message;
|
||||
}
|
||||
|
||||
public MLQuestTeleporter(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Type QuestType
|
||||
{
|
||||
get => m_QuestType;
|
||||
set
|
||||
{
|
||||
m_QuestType = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TextDefinition Message { get; set; }
|
||||
|
||||
public override bool CanTeleport(Mobile m)
|
||||
{
|
||||
if (!base.CanTeleport(m))
|
||||
return false;
|
||||
|
||||
if (m_QuestType == null)
|
||||
return true;
|
||||
if (!(m is PlayerMobile pm))
|
||||
return false;
|
||||
|
||||
MLQuestContext context = MLQuestSystem.GetContext(pm);
|
||||
|
||||
if (context?.IsDoingQuest(m_QuestType) == true || context?.HasDoneQuest(m_QuestType) == true)
|
||||
return true;
|
||||
|
||||
TextDefinition.SendMessageTo(m, Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (m_QuestType != null)
|
||||
list.Add($"Required quest: {m_QuestType.Name}");
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_QuestType != null ? m_QuestType.FullName : null);
|
||||
TextDefinition.Serialize(writer, Message);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
string typeName = reader.ReadString();
|
||||
|
||||
if (typeName != null)
|
||||
m_QuestType = AssemblyHandler.FindFirstTypeForName(typeName, false);
|
||||
|
||||
Message = TextDefinition.Deserialize(reader);
|
||||
}
|
||||
}
|
||||
|
||||
public interface ITicket
|
||||
{
|
||||
void OnTicketUsed(Mobile from);
|
||||
}
|
||||
|
||||
public class TicketTeleporter : Teleporter
|
||||
{
|
||||
private Type m_TicketType;
|
||||
|
||||
[Constructible]
|
||||
public TicketTeleporter()
|
||||
: this(Point3D.Zero)
|
||||
{
|
||||
}
|
||||
|
||||
[Constructible]
|
||||
public TicketTeleporter(
|
||||
Point3D pointDest, Map mapDest = null, Type ticketType = null, TextDefinition message = null)
|
||||
: base(pointDest, mapDest)
|
||||
{
|
||||
m_TicketType = ticketType;
|
||||
Message = message;
|
||||
}
|
||||
|
||||
public TicketTeleporter(Serial serial)
|
||||
: base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public Type TicketType
|
||||
{
|
||||
get => m_TicketType;
|
||||
set
|
||||
{
|
||||
m_TicketType = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public TextDefinition Message { get; set; }
|
||||
|
||||
public override bool CanTeleport(Mobile m)
|
||||
{
|
||||
if (!base.CanTeleport(m))
|
||||
return false;
|
||||
|
||||
if (m_TicketType == null)
|
||||
return true;
|
||||
|
||||
Container pack = m.Backpack;
|
||||
Item ticket = pack?.FindItemByType(m_TicketType, false) ?? m.Items.Find(item => m_TicketType.IsInstanceOfType(item));
|
||||
|
||||
if (ticket == null)
|
||||
{
|
||||
TextDefinition.SendMessageTo(m, Message);
|
||||
return false;
|
||||
}
|
||||
|
||||
(ticket as ITicket)?.OnTicketUsed(m);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
if (m_TicketType != null)
|
||||
list.Add($"Required ticket: {m_TicketType.Name}");
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_TicketType != null ? m_TicketType.FullName : null);
|
||||
TextDefinition.Serialize(writer, Message);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
string typeName = reader.ReadString();
|
||||
|
||||
if (typeName != null)
|
||||
m_TicketType = AssemblyHandler.FindFirstTypeForName(typeName, false);
|
||||
|
||||
Message = TextDefinition.Deserialize(reader);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue