Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,99 +0,0 @@
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Collector
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{
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public class GabrielPiete : BaseQuester
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{
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[Constructible]
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public GabrielPiete() : base("the renowned minstrel")
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{
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}
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public GabrielPiete(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "Gabriel Piete";
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public override void InitBody()
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{
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InitStats(100, 100, 25);
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Hue = 0x83EF;
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Female = false;
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Body = 0x190;
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}
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public override void InitOutfit()
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{
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AddItem(new FancyShirt());
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AddItem(new LongPants(0x5F7));
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AddItem(new Shoes(0x5F7));
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HairItemID = 0x2049; // Pig Tails
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HairHue = 0x460;
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FacialHairItemID = 0x2041; // Mustache
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FacialHairHue = 0x460;
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}
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public override bool CanTalkTo(PlayerMobile to)
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{
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QuestSystem qs = to.Quest as CollectorQuest;
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if (qs == null)
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return false;
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return qs.IsObjectiveInProgress(typeof(FindGabrielObjective))
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|| qs.IsObjectiveInProgress(typeof(FindSheetMusicObjective))
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|| qs.IsObjectiveInProgress(typeof(ReturnSheetMusicObjective))
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|| qs.IsObjectiveInProgress(typeof(ReturnAutographObjective));
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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QuestSystem qs = player.Quest;
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if (qs is CollectorQuest)
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{
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Direction = GetDirectionTo(player);
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QuestObjective obj = qs.FindObjective<FindGabrielObjective>();
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if (obj?.Completed == false)
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{
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obj.Complete();
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}
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else if (qs.IsObjectiveInProgress(typeof(FindSheetMusicObjective)))
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{
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qs.AddConversation(new GabrielNoSheetMusicConversation());
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}
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else
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{
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obj = qs.FindObjective<ReturnSheetMusicObjective>();
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if (obj?.Completed == false)
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obj.Complete();
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else if (qs.IsObjectiveInProgress(typeof(ReturnAutographObjective)))
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qs.AddConversation(new GabrielIgnoreConversation());
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}
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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