Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,62 +0,0 @@
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using Server.Mobiles;
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namespace Server.Engines.Quests.Necro
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{
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public class CrystalCaveBarrier : Item
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{
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[Constructible]
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public CrystalCaveBarrier() : base(0x3967) => Movable = false;
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public CrystalCaveBarrier(Serial serial) : base(serial)
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{
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (m.AccessLevel > AccessLevel.Player)
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return true;
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Mobile mob = m;
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if (m is BaseCreature creature)
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mob = creature.ControlMaster;
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if (!(mob is PlayerMobile pm))
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return false;
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective obj = qs.FindObjective<SpeakCavePasswordObjective>();
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if (obj?.Completed == true)
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{
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m.SendLocalizedMessage(
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1060648); // With Horus' permission, you are able to pass through the barrier.
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return true;
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}
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}
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m.SendLocalizedMessage(1060649, "",
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0x66D); // Without the permission of the guardian Horus, the magic of the barrier prevents your passage.
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return false;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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