Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,173 +0,0 @@
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using System;
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using System.Collections.Generic;
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using Server.Misc;
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using Server.Network;
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using Server.Mobiles;
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namespace Server.Gumps
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{
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public class ReportMurdererGump : Gump
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{
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private int m_Idx;
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private readonly List<Mobile> m_Killers;
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private Mobile m_Victum;
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public static void Initialize()
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{
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EventSink.PlayerDeath += EventSink_PlayerDeath;
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}
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public static void EventSink_PlayerDeath(Mobile m)
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{
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List<Mobile> killers = new List<Mobile>();
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List<Mobile> toGive = new List<Mobile>();
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foreach (AggressorInfo ai in m.Aggressors)
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{
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if (ai.Attacker.Player && ai.CanReportMurder && !ai.Reported)
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if (!Core.SE || !((PlayerMobile)m).RecentlyReported.Contains(ai.Attacker))
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{
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killers.Add(ai.Attacker);
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ai.Reported = true;
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ai.CanReportMurder = false;
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}
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if (ai.Attacker.Player && DateTime.UtcNow - ai.LastCombatTime < TimeSpan.FromSeconds(30.0) && !toGive.Contains(ai.Attacker))
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toGive.Add(ai.Attacker);
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}
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foreach (AggressorInfo ai in m.Aggressed)
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if (ai.Defender.Player && DateTime.UtcNow - ai.LastCombatTime < TimeSpan.FromSeconds(30.0) && !toGive.Contains(ai.Defender))
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toGive.Add(ai.Defender);
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foreach (Mobile g in toGive)
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{
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int n = Notoriety.Compute(g, m);
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int ourKarma = g.Karma;
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bool innocent = n == Notoriety.Innocent;
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bool criminal = n == Notoriety.Criminal || n == Notoriety.Murderer;
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int fameAward = m.Fame / 200;
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int karmaAward = 0;
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if (innocent)
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karmaAward = ourKarma > -2500 ? -850 : -110 - m.Karma / 100;
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else if (criminal)
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karmaAward = 50;
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Titles.AwardFame(g, fameAward, false);
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Titles.AwardKarma(g, karmaAward, true);
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}
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if (m is PlayerMobile mobile && mobile.NpcGuild == NpcGuild.ThievesGuild)
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return;
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if (killers.Count > 0)
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new GumpTimer(m, killers).Start();
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}
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private class GumpTimer : Timer
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{
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private readonly Mobile m_Victim;
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private readonly List<Mobile> m_Killers;
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public GumpTimer(Mobile victim, List<Mobile> killers) : base(TimeSpan.FromSeconds(4.0))
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{
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m_Victim = victim;
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m_Killers = killers;
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}
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protected override void OnTick()
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{
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m_Victim.SendGump(new ReportMurdererGump(m_Victim, m_Killers));
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}
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}
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private ReportMurdererGump(Mobile victum, List<Mobile> killers, int idx = 0) : base(0, 0)
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{
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m_Killers = killers;
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m_Victum = victum;
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m_Idx = idx;
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BuildGump();
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}
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private void BuildGump()
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{
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AddBackground(265, 205, 320, 290, 5054);
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Closable = false;
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Resizable = false;
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AddPage(0);
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AddImageTiled(225, 175, 50, 45, 0xCE); // Top left corner
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AddImageTiled(267, 175, 315, 44, 0xC9); // Top bar
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AddImageTiled(582, 175, 43, 45, 0xCF); // Top right corner
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AddImageTiled(225, 219, 44, 270, 0xCA); // Left side
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AddImageTiled(582, 219, 44, 270, 0xCB); // Right side
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AddImageTiled(225, 489, 44, 43, 0xCC); // Lower left corner
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AddImageTiled(267, 489, 315, 43, 0xE9); // Lower Bar
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AddImageTiled(582, 489, 43, 43, 0xCD); // Lower right corner
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AddPage(1);
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AddHtml(260, 234, 300, 140, m_Killers[m_Idx].Name); // Player's Name
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AddHtmlLocalized(260, 254, 300, 140, 1049066); // Would you like to report...
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AddButton(260, 300, 0xFA5, 0xFA7, 1);
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AddHtmlLocalized(300, 300, 300, 50, 1046362); // Yes
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AddButton(360, 300, 0xFA5, 0xFA7, 2);
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AddHtmlLocalized(400, 300, 300, 50, 1046363); // No
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}
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public static void ReportedListExpiry_Callback(PlayerMobile from, Mobile killer)
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{
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if (from.RecentlyReported.Contains(killer))
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from.RecentlyReported.Remove(killer);
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}
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public override void OnResponse(NetState state, RelayInfo info)
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{
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PlayerMobile from = (PlayerMobile)state.Mobile;
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switch (info.ButtonID)
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{
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case 1:
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{
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Mobile killer = m_Killers[m_Idx];
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if (killer?.Deleted == false)
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{
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killer.Kills++;
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killer.ShortTermMurders++;
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if (Core.SE)
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{
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from.RecentlyReported.Add(killer);
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Timer.DelayCall(TimeSpan.FromMinutes(10), () => ReportedListExpiry_Callback(from, killer));
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}
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if (killer is PlayerMobile pk)
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{
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pk.ResetKillTime();
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pk.SendLocalizedMessage(1049067);// You have been reported for murder!
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if (pk.Kills == 5)
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pk.SendLocalizedMessage(502134);// You are now known as a murderer!
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else if (SkillHandlers.Stealing.SuspendOnMurder && pk.Kills == 1 && pk.NpcGuild == NpcGuild.ThievesGuild) pk.SendLocalizedMessage(501562); // You have been suspended by the Thieves Guild.
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}
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}
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break;
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}
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case 2:
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{
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break;
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}
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}
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m_Idx++;
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if (m_Idx < m_Killers.Count)
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from.SendGump(new ReportMurdererGump(from, m_Killers, m_Idx));
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}
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}
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}
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