Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,389 +0,0 @@
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using System;
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using System.Collections.Generic;
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namespace Server.Items
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{
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[Furniture]
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[Flippable(0x2815, 0x2816)]
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public class TallCabinet : BaseContainer
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{
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[Constructible]
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public TallCabinet() : base(0x2815) => Weight = 1.0;
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public TallCabinet(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0x2817, 0x2818)]
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public class ShortCabinet : BaseContainer
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{
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[Constructible]
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public ShortCabinet() : base(0x2817) => Weight = 1.0;
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public ShortCabinet(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0x2857, 0x2858)]
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public class RedArmoire : BaseContainer
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{
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[Constructible]
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public RedArmoire() : base(0x2857) => Weight = 1.0;
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public RedArmoire(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0x285D, 0x285E)]
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public class CherryArmoire : BaseContainer
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{
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[Constructible]
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public CherryArmoire() : base(0x285D) => Weight = 1.0;
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public CherryArmoire(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0x285B, 0x285C)]
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public class MapleArmoire : BaseContainer
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{
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[Constructible]
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public MapleArmoire() : base(0x285B) => Weight = 1.0;
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public MapleArmoire(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0x2859, 0x285A)]
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public class ElegantArmoire : BaseContainer
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{
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[Constructible]
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public ElegantArmoire() : base(0x2859) => Weight = 1.0;
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public ElegantArmoire(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0xa97, 0xa99, 0xa98, 0xa9a, 0xa9b, 0xa9c)]
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public class FullBookcase : BaseContainer
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{
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[Constructible]
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public FullBookcase() : base(0xA97) => Weight = 1.0;
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public FullBookcase(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0xa9d, 0xa9e)]
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public class EmptyBookcase : BaseContainer
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{
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[Constructible]
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public EmptyBookcase() : base(0xA9D)
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{
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}
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public EmptyBookcase(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(1); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (version == 0 && Weight == 1.0)
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Weight = -1;
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}
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}
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[Furniture]
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[Flippable(0xa2c, 0xa34)]
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public class Drawer : BaseContainer
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{
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[Constructible]
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public Drawer() : base(0xA2C) => Weight = 1.0;
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public Drawer(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0xa30, 0xa38)]
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public class FancyDrawer : BaseContainer
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{
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[Constructible]
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public FancyDrawer() : base(0xA30) => Weight = 1.0;
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public FancyDrawer(Serial serial) : base(serial)
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{
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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[Furniture]
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[Flippable(0xa4f, 0xa53)]
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public class Armoire : BaseContainer
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{
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[Constructible]
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public Armoire() : base(0xA4F) => Weight = 1.0;
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public Armoire(Serial serial) : base(serial)
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{
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}
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public override void DisplayTo(Mobile m)
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{
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if (DynamicFurniture.Open(this, m))
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base.DisplayTo(m);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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DynamicFurniture.Close(this);
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}
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}
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[Furniture]
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[Flippable(0xa4d, 0xa51)]
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public class FancyArmoire : BaseContainer
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{
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[Constructible]
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public FancyArmoire() : base(0xA4D) => Weight = 1.0;
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public FancyArmoire(Serial serial) : base(serial)
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{
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}
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public override void DisplayTo(Mobile m)
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{
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if (DynamicFurniture.Open(this, m))
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base.DisplayTo(m);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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DynamicFurniture.Close(this);
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}
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}
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public class DynamicFurniture
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{
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private static readonly Dictionary<Container, Timer> m_Table = new Dictionary<Container, Timer>();
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public static bool Open(Container c, Mobile m)
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{
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if (m_Table.ContainsKey(c))
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{
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c.SendRemovePacket();
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Close(c);
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c.Delta(ItemDelta.Update);
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c.ProcessDelta();
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return false;
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}
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if (c is Armoire || c is FancyArmoire)
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{
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Timer t = new FurnitureTimer(c, m);
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t.Start();
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m_Table[c] = t;
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c.ItemID = c.ItemID switch
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{
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0xA4D => 0xA4C,
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0xA4F => 0xA4E,
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0xA51 => 0xA50,
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0xA53 => 0xA52,
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_ => c.ItemID
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};
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}
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return true;
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}
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public static void Close(Container c)
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{
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if (m_Table.TryGetValue(c, out Timer t))
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{
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t.Stop();
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m_Table.Remove(c);
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}
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if (c is Armoire || c is FancyArmoire)
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c.ItemID = c.ItemID switch
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{
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0xA4C => 0xA4D,
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0xA4E => 0xA4F,
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0xA50 => 0xA51,
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0xA52 => 0xA53,
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_ => c.ItemID
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};
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}
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}
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public class FurnitureTimer : Timer
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{
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private readonly Container m_Container;
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private readonly Mobile m_Mobile;
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public FurnitureTimer(Container c, Mobile m) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5))
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{
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Priority = TimerPriority.TwoFiftyMS;
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m_Container = c;
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m_Mobile = m;
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}
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protected override void OnTick()
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{
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if (m_Mobile.Map != m_Container.Map || !m_Mobile.InRange(m_Container.GetWorldLocation(), 3))
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DynamicFurniture.Close(m_Container);
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}
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}
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}
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