Adds assemblies config, fixes crash bugs. (#134)

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Kamron Batman 2020-05-09 12:55:56 -07:00 committed by GitHub
parent 0140eb73b4
commit 8ec166bcd0
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3223 changed files with 191 additions and 191 deletions

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@ -1,47 +0,0 @@
namespace Server.Items
{
public class WorldMap : MapItem
{
[Constructible]
public WorldMap()
{
SetDisplay(0, 0, 5119, 4095, 400, 400);
}
public WorldMap(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1015233; // world map
public override void CraftInit(Mobile from)
{
// Unlike the others, world map is not based on crafted location
double skillValue = from.Skills.Cartography.Value;
int x20 = (int)(skillValue * 20);
int size = 25 + (int)(skillValue * 6.6);
if (size < 200)
size = 200;
else if (size > 400)
size = 400;
SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}