Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,43 +0,0 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class BloodwoodSpirit : BaseTalisman
|
||||
{
|
||||
[Constructible]
|
||||
public BloodwoodSpirit() : base(0x2F5A)
|
||||
{
|
||||
Hue = 0x27;
|
||||
MaxChargeTime = 1200;
|
||||
|
||||
Removal = TalismanRemoval.Damage;
|
||||
Blessed = GetRandomBlessed();
|
||||
Protection = GetRandomProtection(false);
|
||||
|
||||
SkillBonuses.SetValues(0, SkillName.SpiritSpeak, 10.0);
|
||||
SkillBonuses.SetValues(1, SkillName.Necromancy, 5.0);
|
||||
}
|
||||
|
||||
public BloodwoodSpirit(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1075034; // Bloodwood Spirit
|
||||
public override bool ForceShowName => true;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if (version == 0 && Protection?.IsEmpty != false)
|
||||
Protection = GetRandomProtection(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue