Adds assemblies config, fixes crash bugs. (#134)

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Kamron Batman 2020-05-09 12:55:56 -07:00 • committed by GitHub
parent 0140eb73b4
commit 8ec166bcd0
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3223 changed files with 191 additions and 191 deletions

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@ -1,48 +0,0 @@
namespace Server.Items
{
public class SoulSeeker : RadiantScimitar
{
[Constructible]
public SoulSeeker()
{
Hue = 0x38C;
WeaponAttributes.HitLeechStam = 40;
WeaponAttributes.HitLeechMana = 40;
WeaponAttributes.HitLeechHits = 40;
Attributes.WeaponSpeed = 60;
Slayer = SlayerName.Repond;
}
public SoulSeeker(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1075046; // Soul Seeker
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
out int nrgy, out int chaos, out int direct)
{
cold = 100;
pois = fire = phys = nrgy = chaos = direct = 0;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}