Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,142 +0,0 @@
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using System;
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using Server.Mobiles;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class OilCloth : Item, IScissorable, IDyable
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{
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[Constructible]
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public OilCloth() : base(0x175D) => Hue = 2001;
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public OilCloth(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1041498; // oil cloth
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public override double DefaultWeight => 1.0;
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public bool Dye(Mobile from, DyeTub sender)
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{
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if (Deleted)
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return false;
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Hue = sender.DyedHue;
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return true;
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (Deleted || !from.CanSee(this))
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return false;
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this.ScissorHelper(from, new Bandage(), 1);
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return true;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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{
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from.BeginTarget(-1, false, TargetFlags.None, OnTarget);
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from.SendLocalizedMessage(1005424); // Select the weapon or armor you wish to use the cloth on.
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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public void OnTarget(Mobile from, object obj)
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{
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// TODO: Need details on how oil cloths should get consumed here
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else if (obj is Item item && item.RootParent != from)
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{
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from.SendLocalizedMessage(1005425); // You may only wipe down items you are holding or carrying.
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}
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else if (obj is BaseWeapon weapon)
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{
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if (weapon.Poison == null || weapon.PoisonCharges <= 0)
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2,
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1005422); // Hmmmm... this does not need to be cleaned.
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}
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else
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{
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if (weapon.PoisonCharges < 2)
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weapon.PoisonCharges = 0;
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else
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weapon.PoisonCharges -= 2;
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if (weapon.PoisonCharges > 0)
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from.SendLocalizedMessage(1005423); // You have removed some of the caustic substance, but not all.
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else
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from.SendLocalizedMessage(1010497); // You have cleaned the item.
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}
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}
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else if (obj == from && obj is PlayerMobile pm)
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{
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if (pm.BodyMod == 183 || pm.BodyMod == 184)
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{
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pm.SavagePaintExpiration = TimeSpan.Zero;
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pm.BodyMod = 0;
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pm.HueMod = -1;
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from.SendLocalizedMessage(1040006); // You wipe away all of your body paint.
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Consume();
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}
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else
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2,
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1005422); // Hmmmm... this does not need to be cleaned.
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}
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}
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else if (obj is BaseBeverage beverage)
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{
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if (beverage.Content == BeverageType.Liquor)
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{
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Firebomb bomb = new Firebomb(beverage.ItemID);
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bomb.Name = beverage.Name;
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beverage.ReplaceWith(bomb);
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from.SendLocalizedMessage(1060580); // You prepare a firebomb.
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Consume();
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}
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}
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else if (obj is Firebomb)
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{
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from.SendLocalizedMessage(1060579); // That is already a firebomb!
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}
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else
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{
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from.SendLocalizedMessage(1005426); // The cloth will not work on that.
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}
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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