Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,214 +0,0 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrigamiPaper : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiPaper() : base(0x2830)
|
||||
{
|
||||
}
|
||||
|
||||
public OrigamiPaper(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030288; // origami paper
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
if (!IsChildOf(from.Backpack))
|
||||
{
|
||||
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
|
||||
}
|
||||
else
|
||||
{
|
||||
Delete();
|
||||
|
||||
var i = Utility.Random(from.BAC >= 5 ? 6 : 5) switch
|
||||
{
|
||||
0 => (Item)new OrigamiButterfly(),
|
||||
1 => new OrigamiSwan(),
|
||||
2 => new OrigamiFrog(),
|
||||
3 => new OrigamiShape(),
|
||||
4 => new OrigamiSongbird(),
|
||||
5 => new OrigamiFish(),
|
||||
_ => null
|
||||
};
|
||||
|
||||
if (i != null)
|
||||
from.AddToBackpack(i);
|
||||
|
||||
from.SendLocalizedMessage(1070822); // You fold the paper into an interesting shape.
|
||||
}
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class OrigamiButterfly : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiButterfly() : base(0x2838) => LootType = LootType.Blessed;
|
||||
|
||||
public OrigamiButterfly(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030296; // a delicate origami butterfly
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class OrigamiSwan : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiSwan() : base(0x2839) => LootType = LootType.Blessed;
|
||||
|
||||
public OrigamiSwan(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030297; // a delicate origami swan
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class OrigamiFrog : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiFrog() : base(0x283A) => LootType = LootType.Blessed;
|
||||
|
||||
public OrigamiFrog(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030298; // a delicate origami frog
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class OrigamiShape : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiShape() : base(0x283B) => LootType = LootType.Blessed;
|
||||
|
||||
public OrigamiShape(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030299; // an intricate geometric origami shape
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class OrigamiSongbird : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiSongbird() : base(0x283C) => LootType = LootType.Blessed;
|
||||
|
||||
public OrigamiSongbird(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030300; // a delicate origami songbird
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class OrigamiFish : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrigamiFish() : base(0x283D) => LootType = LootType.Blessed;
|
||||
|
||||
public OrigamiFish(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1030301; // a delicate origami fish
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.WriteEncodedInt(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadEncodedInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue