Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,44 +0,0 @@
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namespace Server.Items
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{
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public class LesserCurePotion : BaseCurePotion
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{
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private static readonly CureLevelInfo[] m_OldLevelInfo =
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{
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new CureLevelInfo(Poison.Lesser, 0.75), // 75% chance to cure lesser poison
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new CureLevelInfo(Poison.Regular, 0.50), // 50% chance to cure regular poison
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new CureLevelInfo(Poison.Greater, 0.15) // 15% chance to cure greater poison
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};
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private static readonly CureLevelInfo[] m_AosLevelInfo =
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{
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new CureLevelInfo(Poison.Lesser, 0.75),
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new CureLevelInfo(Poison.Regular, 0.50),
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new CureLevelInfo(Poison.Greater, 0.25)
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};
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[Constructible]
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public LesserCurePotion() : base(PotionEffect.CureLesser)
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{
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}
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public LesserCurePotion(Serial serial) : base(serial)
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{
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}
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public override CureLevelInfo[] LevelInfo => Core.AOS ? m_AosLevelInfo : m_OldLevelInfo;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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