Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,118 +0,0 @@
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namespace Server.Items
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{
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public abstract class BaseWaterContainer : Container, IHasQuantity
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{
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private int m_Quantity;
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public BaseWaterContainer(int item_Id, bool filled)
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: base(item_Id) =>
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m_Quantity = filled ? MaxQuantity : 0;
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public BaseWaterContainer(Serial serial)
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: base(serial)
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{
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}
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public abstract int voidItem_ID { get; }
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public abstract int fullItem_ID { get; }
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public abstract int MaxQuantity { get; }
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public override int DefaultGumpID => 0x3e;
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual bool IsEmpty => m_Quantity <= 0;
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual bool IsFull => m_Quantity >= MaxQuantity;
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[CommandProperty(AccessLevel.GameMaster)]
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public virtual int Quantity
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{
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get => m_Quantity;
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set
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{
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if (value != m_Quantity)
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{
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m_Quantity = value < 1 ? 0 : value > MaxQuantity ? MaxQuantity : value;
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Movable = !IsLockedDown ? IsEmpty : false;
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ItemID = IsEmpty ? voidItem_ID : fullItem_ID;
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if (!IsEmpty)
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{
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IEntity rootParent = RootParent;
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if (rootParent?.Map != null && rootParent.Map != Map.Internal)
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MoveToWorld(rootParent.Location, rootParent.Map);
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}
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InvalidateProperties();
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}
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsEmpty) base.OnDoubleClick(from);
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}
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public override void OnSingleClick(Mobile from)
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{
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if (IsEmpty)
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{
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base.OnSingleClick(from);
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}
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else
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{
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if (Name == null)
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LabelTo(from, LabelNumber);
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else
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LabelTo(from, Name);
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}
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}
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public override void OnAosSingleClick(Mobile from)
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{
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if (IsEmpty)
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{
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base.OnAosSingleClick(from);
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}
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else
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{
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if (Name == null)
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LabelTo(from, LabelNumber);
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else
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LabelTo(from, Name);
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}
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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if (IsEmpty) base.GetProperties(list);
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}
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
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{
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if (!IsEmpty) return false;
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return base.OnDragDropInto(from, item, p);
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_Quantity);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Quantity = reader.ReadInt();
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}
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}
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}
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