Adds assemblies config, fixes crash bugs. (#134)

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Kamron Batman 2020-05-09 12:55:56 -07:00 • committed by GitHub
parent 0140eb73b4
commit 8ec166bcd0
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3223 changed files with 191 additions and 191 deletions

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@ -1,28 +0,0 @@
namespace Server.Items
{
/// <summary>
/// This special move allows the skilled warrior to bypass his target's physical resistance, for one shot only.
/// The Armor Ignore shot does slightly less damage than normal.
/// Against a heavily armored opponent, this ability is a big win, but when used against a very lightly armored foe, it might
/// be better to use a standard strike!
/// </summary>
public class ArmorIgnore : WeaponAbility
{
public override int BaseMana => 30;
public override double DamageScalar => 0.9;
public override void OnHit(Mobile attacker, Mobile defender, int damage)
{
if (!Validate(attacker) || !CheckMana(attacker, true))
return;
ClearCurrentAbility(attacker);
attacker.SendLocalizedMessage(1060076); // Your attack penetrates their armor!
defender.SendLocalizedMessage(1060077); // The blow penetrated your armor!
defender.PlaySound(0x56);
defender.FixedParticles(0x3728, 200, 25, 9942, EffectLayer.Waist);
}
}
}