Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,44 +0,0 @@
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namespace Server.Items
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{
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public class BladeOfTheRighteous : Longsword
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{
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[Constructible]
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public BladeOfTheRighteous()
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{
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Hue = 0x47E;
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// Slayer = SlayerName.DaemonDismissal;
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Slayer = SlayerName.Exorcism;
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WeaponAttributes.HitLeechHits = 50;
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WeaponAttributes.UseBestSkill = 1;
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Attributes.BonusHits = 10;
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Attributes.WeaponDamage = 50;
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}
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public BladeOfTheRighteous(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1061107; // Blade of the Righteous
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public override int ArtifactRarity => 10;
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public override int InitMinHits => 255;
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public override int InitMaxHits => 255;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (Slayer == SlayerName.None)
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Slayer = SlayerName.Exorcism;
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}
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}
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}
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