Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,44 +0,0 @@
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namespace Server.Items
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{
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public class ColdForgedBlade : ElvenSpellblade
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{
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[Constructible]
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public ColdForgedBlade()
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{
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WeaponAttributes.HitHarm = 40;
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Attributes.SpellChanneling = 1;
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Attributes.NightSight = 1;
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Attributes.WeaponSpeed = 25;
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Attributes.WeaponDamage = 50;
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Hue = GetElementalDamageHue();
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}
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public ColdForgedBlade(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072916; // Cold Forged Blade
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public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
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out int nrgy, out int chaos, out int direct)
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{
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phys = fire = pois = nrgy = chaos = direct = 0;
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cold = 100;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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