Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,42 +0,0 @@
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namespace Server.Items
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{
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public class PhantomStaff : WildStaff
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{
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[Constructible]
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public PhantomStaff()
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{
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Hue = 0x1;
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Attributes.RegenHits = 2;
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Attributes.NightSight = 1;
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Attributes.WeaponSpeed = 20;
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Attributes.WeaponDamage = 60;
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}
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public PhantomStaff(Serial serial) : base(serial)
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{
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}
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public override int LabelNumber => 1072919; // Phantom Staff
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public override void GetDamageTypes(Mobile wielder, out int phys, out int fire, out int cold, out int pois,
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out int nrgy, out int chaos, out int direct)
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{
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phys = fire = nrgy = chaos = direct = 0;
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cold = pois = 50;
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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}
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