Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,130 +0,0 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FireworksWand : MagicWand
|
||||
{
|
||||
private int m_Charges;
|
||||
|
||||
[Constructible]
|
||||
public FireworksWand(int charges = 100)
|
||||
{
|
||||
m_Charges = charges;
|
||||
LootType = LootType.Blessed;
|
||||
}
|
||||
|
||||
public FireworksWand(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1041424; // a fireworks wand
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public int Charges
|
||||
{
|
||||
get => m_Charges;
|
||||
set
|
||||
{
|
||||
m_Charges = value;
|
||||
InvalidateProperties();
|
||||
}
|
||||
}
|
||||
|
||||
public override void AddNameProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.AddNameProperties(list);
|
||||
|
||||
list.Add(1060741, m_Charges.ToString()); // charges: ~1_val~
|
||||
}
|
||||
|
||||
public override void OnDoubleClick(Mobile from)
|
||||
{
|
||||
BeginLaunch(from, true);
|
||||
}
|
||||
|
||||
public void BeginLaunch(Mobile from, bool useCharges)
|
||||
{
|
||||
Map map = from.Map;
|
||||
|
||||
if (map == null || map == Map.Internal)
|
||||
return;
|
||||
|
||||
if (useCharges)
|
||||
{
|
||||
if (Charges > 0)
|
||||
{
|
||||
--Charges;
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage(502412); // There are no charges left on that item.
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
from.SendLocalizedMessage(502615); // You launch a firework!
|
||||
|
||||
Point3D ourLoc = GetWorldLocation();
|
||||
|
||||
Point3D startLoc = new Point3D(ourLoc.X, ourLoc.Y, ourLoc.Z + 10);
|
||||
Point3D endLoc = new Point3D(startLoc.X + Utility.RandomMinMax(-2, 2), startLoc.Y + Utility.RandomMinMax(-2, 2),
|
||||
startLoc.Z + 32);
|
||||
|
||||
Effects.SendMovingEffect(new Entity(Serial.Zero, startLoc, map), new Entity(Serial.Zero, endLoc, map),
|
||||
0x36E4, 5, 0, false, false);
|
||||
|
||||
Timer.DelayCall(TimeSpan.FromSeconds(1.0), () => FinishLaunch(endLoc, map));
|
||||
}
|
||||
|
||||
private void FinishLaunch(Point3D endLoc, Map map)
|
||||
{
|
||||
int hue = Utility.Random(40);
|
||||
|
||||
if (hue < 8)
|
||||
hue = 0x66D;
|
||||
else if (hue < 10)
|
||||
hue = 0x482;
|
||||
else if (hue < 12)
|
||||
hue = 0x47E;
|
||||
else if (hue < 16)
|
||||
hue = 0x480;
|
||||
else if (hue < 20)
|
||||
hue = 0x47F;
|
||||
else
|
||||
hue = 0;
|
||||
|
||||
if (Utility.RandomBool())
|
||||
hue = Utility.RandomList(0x47E, 0x47F, 0x480, 0x482, 0x66D);
|
||||
|
||||
int renderMode = Utility.RandomList(0, 2, 3, 4, 5, 7);
|
||||
|
||||
Effects.PlaySound(endLoc, map, Utility.Random(0x11B, 4));
|
||||
Effects.SendLocationEffect(endLoc, map, 0x373A + 0x10 * Utility.Random(4), 16, 10, hue, renderMode);
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
|
||||
writer.Write(m_Charges);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_Charges = reader.ReadInt();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue