Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,93 +0,0 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
[Flippable(0x236E, 0x2371)]
|
||||
public class LightOfTheWinterSolstice : Item
|
||||
{
|
||||
private static readonly string[] m_StaffNames =
|
||||
{
|
||||
"Aenima",
|
||||
"Alkiser",
|
||||
"ASayre",
|
||||
"David",
|
||||
"Krrios",
|
||||
"Mark",
|
||||
"Merlin",
|
||||
"Merlix", // LordMerlix
|
||||
"Phantom",
|
||||
"Phenos",
|
||||
"psz",
|
||||
"Ryan",
|
||||
"Quantos",
|
||||
"Outkast", // TheOutkastDev
|
||||
"V", // Admin_V
|
||||
"Zippy"
|
||||
};
|
||||
|
||||
[Constructible]
|
||||
public LightOfTheWinterSolstice(string dipper = null) : base(0x236E)
|
||||
{
|
||||
Dipper = dipper ?? m_StaffNames[Utility.Random(m_StaffNames.Length)];
|
||||
|
||||
Weight = 1.0;
|
||||
LootType = LootType.Blessed;
|
||||
Light = LightType.Circle300;
|
||||
Hue = Utility.RandomDyedHue();
|
||||
}
|
||||
|
||||
public LightOfTheWinterSolstice(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
[CommandProperty(AccessLevel.GameMaster)]
|
||||
public string Dipper { get; set; }
|
||||
|
||||
public override void OnSingleClick(Mobile from)
|
||||
{
|
||||
base.OnSingleClick(from);
|
||||
|
||||
LabelTo(from, 1070881, Dipper); // Hand Dipped by ~1_name~
|
||||
LabelTo(from, 1070880); // Winter 2004
|
||||
}
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
base.GetProperties(list);
|
||||
|
||||
list.Add(1070881, Dipper); // Hand Dipped by ~1_name~
|
||||
list.Add(1070880); // Winter 2004
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(1); // version
|
||||
|
||||
writer.Write(Dipper);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch (version)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
Dipper = reader.ReadString();
|
||||
break;
|
||||
}
|
||||
case 0:
|
||||
{
|
||||
Dipper = m_StaffNames[Utility.Random(m_StaffNames.Length)];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (Dipper != null)
|
||||
Dipper = string.Intern(Dipper);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue