Adds assemblies config, fixes crash bugs. (#134)

This commit is contained in:
Kamron Batman 2020-05-09 12:55:56 -07:00 • committed by GitHub
parent 0140eb73b4
commit 8ec166bcd0
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
3223 changed files with 191 additions and 191 deletions

View file

@ -1,70 +0,0 @@
namespace Server.Mobiles
{
public class Snake : BaseCreature
{
[Constructible]
public Snake() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 52;
Hue = Utility.RandomSnakeHue();
BaseSoundID = 0xDB;
SetStr(22, 34);
SetDex(16, 25);
SetInt(6, 10);
SetHits(15, 19);
SetMana(0);
SetDamage(1, 4);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 15, 20);
SetResistance(ResistanceType.Poison, 20, 30);
SetSkill(SkillName.Poisoning, 50.1, 70.0);
SetSkill(SkillName.MagicResist, 15.1, 20.0);
SetSkill(SkillName.Tactics, 19.3, 34.0);
SetSkill(SkillName.Wrestling, 19.3, 34.0);
Fame = 300;
Karma = -300;
VirtualArmor = 16;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 59.1;
}
public Snake(Serial serial) : base(serial)
{
}
public override string CorpseName => "a snake corpse";
public override string DefaultName => "a snake";
public override Poison PoisonImmune => Poison.Lesser;
public override Poison HitPoison => Poison.Lesser;
public override bool DeathAdderCharmable => true;
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.Eggs;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}