Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,54 +0,0 @@
|
|||
namespace Server.Mobiles
|
||||
{
|
||||
public class Jwilson : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public Jwilson() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Hue = Utility.RandomList(0x89C, 0x8A2, 0x8A8, 0x8AE);
|
||||
Body = 0x33;
|
||||
VirtualArmor = 8;
|
||||
|
||||
InitStats(Utility.Random(22, 13), Utility.Random(16, 6), Utility.Random(16, 5));
|
||||
|
||||
Skills.Wrestling.Base = Utility.Random(24, 17);
|
||||
Skills.Tactics.Base = Utility.Random(18, 14);
|
||||
Skills.MagicResist.Base = Utility.Random(15, 6);
|
||||
Skills.Poisoning.Base = Utility.Random(31, 20);
|
||||
|
||||
Fame = Utility.Random(0, 1249);
|
||||
Karma = Utility.Random(0, -624);
|
||||
}
|
||||
|
||||
public Jwilson(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a jwilson corpse";
|
||||
public override string DefaultName => "a jwilson";
|
||||
|
||||
public override int GetAngerSound() => 0x1C8;
|
||||
|
||||
public override int GetIdleSound() => 0x1C9;
|
||||
|
||||
public override int GetAttackSound() => 0x1CA;
|
||||
|
||||
public override int GetHurtSound() => 0x1CB;
|
||||
|
||||
public override int GetDeathSound() => 0x1CC;
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue