Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,85 +0,0 @@
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using Server.Items;
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using Server.Network;
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namespace Server.Mobiles
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{
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public class SolenHelper
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{
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public static void PackPicnicBasket(BaseCreature solen)
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{
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if (Utility.Random(100) < 1)
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{
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PicnicBasket basket = new PicnicBasket();
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basket.DropItem(new BeverageBottle(BeverageType.Wine));
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basket.DropItem(new CheeseWedge());
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solen.PackItem(basket);
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}
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}
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public static bool CheckRedFriendship(Mobile m)
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{
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if (m is BaseCreature bc)
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{
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if (bc.Controlled && bc.ControlMaster is PlayerMobile)
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return CheckRedFriendship(bc.ControlMaster);
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if (bc.Summoned && bc.SummonMaster is PlayerMobile)
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return CheckRedFriendship(bc.SummonMaster);
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}
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return m is PlayerMobile player && player.SolenFriendship == SolenFriendship.Red;
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}
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public static bool CheckBlackFriendship(Mobile m)
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{
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if (m is BaseCreature bc)
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{
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if (bc.Controlled && bc.ControlMaster is PlayerMobile)
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return CheckBlackFriendship(bc.ControlMaster);
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if (bc.Summoned && bc.SummonMaster is PlayerMobile)
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return CheckBlackFriendship(bc.SummonMaster);
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}
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return m is PlayerMobile player && player.SolenFriendship == SolenFriendship.Black;
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}
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public static void OnRedDamage(Mobile from)
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{
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if (from is BaseCreature bc)
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{
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if (bc.Controlled && bc.ControlMaster is PlayerMobile)
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OnRedDamage(bc.ControlMaster);
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else if (bc.Summoned && bc.SummonMaster is PlayerMobile)
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OnRedDamage(bc.SummonMaster);
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}
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if (from is PlayerMobile player && player.SolenFriendship == SolenFriendship.Red)
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{
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player.LocalOverheadMessage(MessageType.Regular, 0x3B2,
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1054103); // The solen revoke their friendship. You will now be considered an intruder.
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player.SolenFriendship = SolenFriendship.None;
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}
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}
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public static void OnBlackDamage(Mobile from)
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{
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if (from is BaseCreature bc)
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{
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if (bc.Controlled && bc.ControlMaster is PlayerMobile)
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OnBlackDamage(bc.ControlMaster);
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else if (bc.Summoned && bc.SummonMaster is PlayerMobile)
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OnBlackDamage(bc.SummonMaster);
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}
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if (from is PlayerMobile player && player.SolenFriendship == SolenFriendship.Black)
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{
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player.LocalOverheadMessage(MessageType.Regular, 0x3B2,
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1054103); // The solen revoke their friendship. You will now be considered an intruder.
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player.SolenFriendship = SolenFriendship.None;
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}
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}
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}
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}
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