Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -1,143 +0,0 @@
|
|||
using Server.Engines.Plants;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[TypeAlias("Server.Mobiles.DeathWatchBeetle")]
|
||||
public class DeathwatchBeetle : BaseCreature
|
||||
{
|
||||
[Constructible]
|
||||
public DeathwatchBeetle() : base(AIType.AI_Melee, Core.ML ? FightMode.Aggressor : FightMode.Closest, 10, 1, 0.2, 0.4)
|
||||
{
|
||||
Body = 242;
|
||||
|
||||
SetStr(136, 160);
|
||||
SetDex(41, 52);
|
||||
SetInt(31, 40);
|
||||
|
||||
SetHits(121, 145);
|
||||
SetMana(20);
|
||||
|
||||
SetDamage(5, 10);
|
||||
|
||||
SetDamageType(ResistanceType.Physical, 100);
|
||||
|
||||
SetResistance(ResistanceType.Physical, 35, 40);
|
||||
SetResistance(ResistanceType.Fire, 15, 30);
|
||||
SetResistance(ResistanceType.Cold, 15, 30);
|
||||
SetResistance(ResistanceType.Poison, 50, 80);
|
||||
SetResistance(ResistanceType.Energy, 20, 35);
|
||||
|
||||
SetSkill(SkillName.MagicResist, 50.1, 58.0);
|
||||
SetSkill(SkillName.Tactics, 67.1, 77.0);
|
||||
SetSkill(SkillName.Wrestling, 50.1, 60.0);
|
||||
SetSkill(SkillName.Anatomy, 30.1, 34.0);
|
||||
|
||||
Fame = 1400;
|
||||
Karma = -1400;
|
||||
|
||||
switch (Utility.Random(12))
|
||||
{
|
||||
case 0:
|
||||
PackItem(new LeatherGorget());
|
||||
break;
|
||||
case 1:
|
||||
PackItem(new LeatherGloves());
|
||||
break;
|
||||
case 2:
|
||||
PackItem(new LeatherArms());
|
||||
break;
|
||||
case 3:
|
||||
PackItem(new LeatherLegs());
|
||||
break;
|
||||
case 4:
|
||||
PackItem(new LeatherCap());
|
||||
break;
|
||||
case 5:
|
||||
PackItem(new LeatherChest());
|
||||
break;
|
||||
}
|
||||
|
||||
if (Utility.RandomDouble() < .5)
|
||||
PackItem(Seed.RandomBonsaiSeed());
|
||||
|
||||
Tamable = true;
|
||||
MinTameSkill = 41.1;
|
||||
ControlSlots = 1;
|
||||
}
|
||||
|
||||
public DeathwatchBeetle(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override string CorpseName => "a deathwatchbeetle corpse";
|
||||
|
||||
public override string DefaultName => "a deathwatch beetle";
|
||||
|
||||
public override int Hides => 8;
|
||||
|
||||
public override WeaponAbility GetWeaponAbility() => WeaponAbility.CrushingBlow;
|
||||
|
||||
public override int GetAngerSound() => 0x4F3;
|
||||
|
||||
public override int GetIdleSound() => 0x4F2;
|
||||
|
||||
public override int GetAttackSound() => 0x4F1;
|
||||
|
||||
public override int GetHurtSound() => 0x4F4;
|
||||
|
||||
public override int GetDeathSound() => 0x4F0;
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot(LootPack.LowScrolls, 1);
|
||||
AddLoot(LootPack.Potions, 1);
|
||||
}
|
||||
|
||||
public override void AlterMeleeDamageTo(Mobile to, ref int damage)
|
||||
{
|
||||
if (Utility.RandomBool() && Mana > 14 && to != null)
|
||||
{
|
||||
damage = damage + damage / 2;
|
||||
to.SendLocalizedMessage(1060091); // You take extra damage from the crushing attack!
|
||||
to.PlaySound(0x1E1);
|
||||
to.FixedParticles(0x377A, 1, 32, 0x26da, 0, 0, 0);
|
||||
Mana -= 15;
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnDamage(int amount, Mobile from, bool willKill)
|
||||
{
|
||||
Mobile combatant = Combatant;
|
||||
|
||||
if (combatant?.Deleted != false || combatant.Map != Map || !InRange(combatant, 12) ||
|
||||
!CanBeHarmful(combatant) || !InLOS(combatant))
|
||||
return;
|
||||
|
||||
if (Utility.Random(10) == 0)
|
||||
PoisonAttack(combatant);
|
||||
|
||||
base.OnDamage(amount, from, willKill);
|
||||
}
|
||||
|
||||
public void PoisonAttack(Mobile m)
|
||||
{
|
||||
DoHarmful(m);
|
||||
MovingParticles(m, 0x36D4, 1, 0, false, false, 0x3F, 0, 0x1F73, 1, 0, (EffectLayer)255, 0x100);
|
||||
m.ApplyPoison(this, Poison.Regular);
|
||||
m.SendLocalizedMessage(1070821, Name); // %s spits a poisonous substance at you!
|
||||
}
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
writer.Write(0);
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue