Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
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@ -1,41 +0,0 @@
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using System;
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namespace Server.Items
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{
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public class TailorBag : Bag
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{
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[Constructible]
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public TailorBag(int amount = 500)
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{
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Hue = 0x315;
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DropItem(new SewingKit(Math.Max(amount / 100, 1)));
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DropItem(new Scissors());
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DropItem(new Hides(amount));
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DropItem(new BoltOfCloth(Math.Max(amount / 25, 1)));
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DropItem(new DyeTub());
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DropItem(new DyeTub());
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DropItem(new BlackDyeTub());
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DropItem(new Dyes());
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}
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public TailorBag(Serial serial) : base(serial)
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{
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}
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public override string DefaultName => "a Tailoring Kit";
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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