Adds assemblies config, fixes crash bugs. (#134)
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3223 changed files with 191 additions and 191 deletions
296
Projects/UOContent/Items/Addons/BaseAddonContainer.cs
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296
Projects/UOContent/Items/Addons/BaseAddonContainer.cs
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using System.Collections.Generic;
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using Server.Multis;
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namespace Server.Items
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{
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public abstract class BaseAddonContainer : BaseContainer, IChoppable, IAddon
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{
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private CraftResource m_Resource;
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public BaseAddonContainer(int itemID) : base(itemID)
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{
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AddonComponent.ApplyLightTo(this);
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Components = new List<AddonContainerComponent>();
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}
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public BaseAddonContainer(Serial serial) : base(serial)
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{
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}
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public override bool DisplayWeight => false;
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[Hue]
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[CommandProperty(AccessLevel.GameMaster)]
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public override int Hue
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{
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get => base.Hue;
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set
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{
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if (base.Hue != value)
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{
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base.Hue = value;
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if (!Deleted && ShareHue && Components != null)
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{
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Hue = value;
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foreach (AddonContainerComponent c in Components)
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c.Hue = value;
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}
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}
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public CraftResource Resource
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{
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get => m_Resource;
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set
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{
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if (m_Resource != value)
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{
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m_Resource = value;
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Hue = CraftResources.GetHue(m_Resource);
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InvalidateProperties();
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}
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}
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}
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public virtual bool RetainDeedHue => false;
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public virtual bool NeedsWall => false;
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public virtual bool ShareHue => true;
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public virtual Point3D WallPosition => Point3D.Zero;
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public virtual BaseAddonContainerDeed Deed => null;
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public List<AddonContainerComponent> Components { get; private set; }
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Item IAddon.Deed => Deed;
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public bool CouldFit(IPoint3D p, Map map)
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{
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BaseHouse house = null;
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return CouldFit(p, map, null, ref house) == AddonFitResult.Valid;
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}
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public virtual void OnChop(Mobile from)
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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if (house?.IsOwner(from) == true)
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{
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if (!IsSecure)
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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int hue = 0;
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if (RetainDeedHue)
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for (int i = 0; hue == 0 && i < Components.Count; ++i)
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{
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AddonContainerComponent c = Components[i];
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if (c.Hue != 0)
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hue = c.Hue;
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}
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DropItemsToGround();
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Delete();
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house.Addons.Remove(this);
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BaseAddonContainerDeed deed = Deed;
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if (deed != null)
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{
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deed.Resource = Resource;
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if (RetainDeedHue)
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deed.Hue = hue;
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from.AddToBackpack(deed);
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}
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}
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else
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{
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from.SendLocalizedMessage(1074870); // This item must be unlocked/unsecured before re-deeding it.
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}
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}
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}
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public override void OnLocationChange(Point3D oldLoc)
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{
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base.OnLocationChange(oldLoc);
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if (Deleted)
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return;
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foreach (AddonContainerComponent c in Components)
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c.Location = new Point3D(X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z);
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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if (Deleted)
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return;
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foreach (AddonContainerComponent c in Components)
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c.Map = Map;
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}
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public override void OnDelete()
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{
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BaseHouse house = BaseHouse.FindHouseAt(this);
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house?.Addons.Remove(this);
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base.OnDelete();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (!CraftResources.IsStandard(m_Resource))
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list.Add(CraftResources.GetLocalizationNumber(m_Resource));
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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foreach (AddonContainerComponent c in Components)
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c.Delete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.WriteItemList(Components);
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writer.Write((int)m_Resource);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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Components = reader.ReadStrongItemList<AddonContainerComponent>();
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m_Resource = (CraftResource)reader.ReadInt();
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AddonComponent.ApplyLightTo(this);
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}
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public virtual void DropItemsToGround()
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{
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for (int i = Items.Count - 1; i >= 0; i--)
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Items[i].MoveToWorld(Location);
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}
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public void AddComponent(AddonContainerComponent c, int x, int y, int z)
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{
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if (Deleted)
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return;
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Components.Add(c);
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c.Addon = this;
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c.Offset = new Point3D(x, y, z);
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c.MoveToWorld(new Point3D(X + x, Y + y, Z + z), Map);
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}
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public AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house)
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{
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if (Deleted)
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return AddonFitResult.Blocked;
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foreach (AddonContainerComponent c in Components)
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{
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Point3D p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, c.Z == 0))
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return AddonFitResult.Blocked;
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if (!BaseAddon.CheckHouse(from, p3D, map, c.ItemData.Height, ref house))
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return AddonFitResult.NotInHouse;
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if (c.NeedsWall)
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{
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Point3D wall = c.WallPosition;
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if (!BaseAddon.IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map))
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return AddonFitResult.NoWall;
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}
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}
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Point3D p3 = new Point3D(p.X, p.Y, p.Z);
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if (!map.CanFit(p3.X, p3.Y, p3.Z, ItemData.Height, false, true, Z == 0))
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return AddonFitResult.Blocked;
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if (!BaseAddon.CheckHouse(from, p3, map, ItemData.Height, ref house))
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return AddonFitResult.NotInHouse;
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if (NeedsWall)
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{
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Point3D wall = WallPosition;
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if (!BaseAddon.IsWall(p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map))
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return AddonFitResult.NoWall;
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}
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if (house != null)
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{
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List<BaseDoor> doors = house.Doors;
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for (int i = 0; i < doors.Count; ++i)
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{
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BaseDoor door = doors[i];
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if (door?.Open == true)
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return AddonFitResult.DoorsNotClosed;
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Point3D doorLoc = door.GetWorldLocation();
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int doorHeight = door.ItemData.CalcHeight;
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int addonHeight;
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foreach (AddonContainerComponent c in Components)
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{
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Point3D addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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addonHeight = c.ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, addonLoc, 1) &&
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(addonLoc.Z == doorLoc.Z ||
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(addonLoc.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLoc.Z)))
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return AddonFitResult.DoorTooClose;
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}
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Point3D addonLo = new Point3D(p.X, p.Y, p.Z);
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addonHeight = ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, addonLo, 1) &&
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(addonLo.Z == doorLoc.Z || (addonLo.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLo.Z)))
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return AddonFitResult.DoorTooClose;
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}
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}
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return AddonFitResult.Valid;
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}
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public virtual void OnComponentLoaded(AddonContainerComponent c)
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{
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}
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public virtual void OnComponentUsed(AddonContainerComponent c, Mobile from)
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{
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}
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}
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}
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