Adds assemblies config, fixes crash bugs. (#134)
This commit is contained in:
parent
0140eb73b4
commit
8ec166bcd0
3223 changed files with 191 additions and 191 deletions
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class DragonFlameSectBadge : Item
|
||||
{
|
||||
[Constructible]
|
||||
public DragonFlameSectBadge() : base(0x23E) => LootType = LootType.Blessed;
|
||||
|
||||
public DragonFlameSectBadge(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073141; // A Dragon Flame Sect Badge
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
28
Projects/UOContent/Items/Misc/The Citadel/OrdersFromMinax.cs
Normal file
28
Projects/UOContent/Items/Misc/The Citadel/OrdersFromMinax.cs
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class OrdersFromMinax : Item
|
||||
{
|
||||
[Constructible]
|
||||
public OrdersFromMinax() : base(0x2279) => LootType = LootType.Blessed;
|
||||
|
||||
public OrdersFromMinax(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1074639; // Orders from Minax
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class SerpentFangSectBadge : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SerpentFangSectBadge() : base(0x23C) => LootType = LootType.Blessed;
|
||||
|
||||
public SerpentFangSectBadge(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073139; // A Serpent Fang Sect Badge
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TigerClawSectBadge : Item
|
||||
{
|
||||
[Constructible]
|
||||
public TigerClawSectBadge() : base(0x23D) => LootType = LootType.Blessed;
|
||||
|
||||
public TigerClawSectBadge(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1073140; // A Tiger Claw Sect Badge
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TravestysCollectionOfShells : Item
|
||||
{
|
||||
[Constructible]
|
||||
public TravestysCollectionOfShells() : base(0xFD3)
|
||||
{
|
||||
}
|
||||
|
||||
public TravestysCollectionOfShells(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1072090; // Travesty's Collection of Shells
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TravestysFineTeakwoodTray : Item
|
||||
{
|
||||
[Constructible]
|
||||
public TravestysFineTeakwoodTray() : base(Utility.Random(0x991, 2))
|
||||
{
|
||||
}
|
||||
|
||||
public TravestysFineTeakwoodTray(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1075094; // Travesty's Fine Teakwood Tray
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
namespace Server.Items
|
||||
{
|
||||
public class TravestysSushiPreparations : Item
|
||||
{
|
||||
[Constructible]
|
||||
public TravestysSushiPreparations() : base(Utility.Random(0x1E15, 2))
|
||||
{
|
||||
}
|
||||
|
||||
public TravestysSushiPreparations(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override int LabelNumber => 1075093; // Travesty's Sushi Preparations
|
||||
|
||||
public override void Serialize(IGenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write(0); // version
|
||||
}
|
||||
|
||||
public override void Deserialize(IGenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue