feat: Updates serialization to use MMF (considerable memory savings) (#1841)
### Summary Updates the serialization strategy to use `MemoryMappedFile` instead of thick buffers. This has the benefit of being on-par with the current implementation (based on hardware/OS), however won't incur the double-memory issue. > [!Important] > **Developer Note** > The `BinaryFileWriter` and `BinaryFileReader` has been removed in favor of `MemoryMapFileWriter` and `UnmanagedDataReader`
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27 changed files with 1271 additions and 941 deletions
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@ -1,6 +1,6 @@
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/*************************************************************************
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* ModernUO *
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* Copyright 2019-2023 - ModernUO Development Team *
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* Copyright 2019-2024 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: AdhocPersistence.cs *
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* *
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@ -25,11 +25,9 @@ namespace Server;
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public static class AdhocPersistence
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{
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/**
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* Serializes to memory synchronously. Optional buffer can be provided.
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* Note: The buffer may not be the same after returning from the function if more data is written
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* than the initial buffer can handle.
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* Serializes to memory.
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*/
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public static BufferWriter Serialize(Action<IGenericWriter> serializer, ConcurrentQueue<Type> types)
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public static IGenericWriter SerializeToBuffer(Action<IGenericWriter> serializer, ConcurrentQueue<Type> types = null)
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{
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var saveBuffer = new BufferWriter(true, types);
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serializer(saveBuffer);
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@ -37,36 +35,39 @@ public static class AdhocPersistence
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}
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/**
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* Writes a buffer to disk. This function should be called asynchronously.
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* Writes the filePath for the binary data, and an accompanying SerializedTypes.db file of all possible types.
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* Deserializes from a buffer.
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*/
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public static void WriteSnapshot(FileInfo file, Span<byte> buffer)
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public static IGenericReader DeserializeFromBuffer(
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byte[] buffer, Action<IGenericReader> deserializer, Dictionary<ulong, string> typesDb = null
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)
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{
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var dirPath = file.DirectoryName;
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PathUtility.EnsureDirectory(dirPath);
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using var fs = new FileStream(file.FullName, FileMode.Create, FileAccess.Write);
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fs.Write(buffer);
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var reader = new BufferReader(buffer, typesDb);
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deserializer(reader);
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return reader;
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}
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/**
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* Serializes to a memory buffer synchronously, then flushes to the path asynchronously.
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* See WriteSnapshot for more info about how to snapshot.
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* Serializes to a Memory Mapped file synchronously, then flushes to the file asynchronously.
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*/
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public static void SerializeAndSnapshot(string filePath, Action<IGenericWriter> serializer, ConcurrentQueue<Type> types = null)
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public static void SerializeAndSnapshot(
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string filePath, Action<IGenericWriter> serializer, long sizeHint = 1024 * 1024 * 32
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)
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{
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types ??= new ConcurrentQueue<Type>();
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var saveBuffer = Serialize(serializer, types);
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var fullPath = PathUtility.GetFullPath(filePath, Core.BaseDirectory);
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PathUtility.EnsureDirectory(Path.GetDirectoryName(fullPath));
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ConcurrentQueue<Type> types = [];
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var writer = new MemoryMapFileWriter(new FileStream(filePath, FileMode.Create), sizeHint, types);
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serializer(writer);
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Task.Run(
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() =>
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{
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var fullPath = PathUtility.GetFullPath(filePath, Core.BaseDirectory);
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var file = new FileInfo(fullPath);
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var fs = writer.FileStream;
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WriteSnapshot(file, saveBuffer.Buffer.AsSpan(0, (int)saveBuffer.Position));
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writer.Dispose();
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fs.Dispose();
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// TODO: Create a PooledHashSet if performance becomes an issue.
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var typesSet = new HashSet<Type>();
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HashSet<Type> typesSet = [];
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// Dedupe the queue.
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foreach (var type in types)
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@ -74,38 +75,41 @@ public static class AdhocPersistence
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typesSet.Add(type);
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}
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Persistence.WriteSerializedTypesSnapshot(file.DirectoryName, typesSet);
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});
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Persistence.WriteSerializedTypesSnapshot(Path.GetDirectoryName(fullPath), typesSet);
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},
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Core.ClosingTokenSource.Token
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);
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}
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public static void Deserialize(string filePath, Action<IGenericReader> deserializer)
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public static unsafe void Deserialize(string filePath, Action<IGenericReader> deserializer)
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{
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var fullPath = PathUtility.GetFullPath(filePath, Core.BaseDirectory);
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var file = new FileInfo(fullPath);
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if (!file.Exists)
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if (!file.Exists || file.Length == 0)
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{
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return;
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}
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var fileLength = file.Length;
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if (fileLength == 0)
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{
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return;
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}
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string error;
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try
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{
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using var mmf = MemoryMappedFile.CreateFromFile(fullPath, FileMode.Open);
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using var stream = mmf.CreateViewStream();
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using var br = new BinaryFileReader(stream);
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deserializer(br);
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using var accessor = mmf.CreateViewStream();
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error = br.Position != fileLength
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? $"Serialized {fileLength} bytes, but {br.Position} bytes deserialized"
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byte* ptr = null;
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accessor.SafeMemoryMappedViewHandle.AcquirePointer(ref ptr);
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UnmanagedDataReader dataReader = new UnmanagedDataReader(ptr, accessor.Length);
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deserializer(dataReader);
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error = dataReader.Position != fileLength
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? $"Serialized {fileLength} bytes, but {dataReader.Position} bytes deserialized"
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: null;
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accessor.SafeMemoryMappedViewHandle.ReleasePointer();
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}
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catch (Exception e)
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{
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