Add DefaultName property to Mobiles & Items (#18)
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commit
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713 changed files with 5112 additions and 4987 deletions
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@ -8,14 +8,14 @@ namespace Server.Mobiles
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[CorpseName( "an evil corpse" )]
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public class UnholyFamiliar : BaseCreature
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{
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public override bool IsDispellable { get { return false; } }
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public override bool IsBondable { get { return false; } }
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public override bool IsDispellable => false;
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public override bool IsBondable => false;
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public override string DefaultName => "a dark wolf";
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[Constructible]
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public UnholyFamiliar()
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: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a dark wolf";
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Body = 99;
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BaseSoundID = 0xE5;
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@ -83,4 +83,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -8,11 +8,11 @@ namespace Server.Mobiles
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[CorpseName( "an unholy corpse" )]
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public class UnholySteed : BaseMount
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{
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public override bool IsDispellable { get { return false; } }
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public override bool IsBondable { get { return false; } }
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public override bool IsDispellable => false;
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public override bool IsBondable => false;
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public override bool HasBreath { get { return true; } }
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public override bool CanBreath { get { return true; } }
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public override bool HasBreath => true;
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public override bool CanBreath => true;
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[Constructible]
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public UnholySteed()
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@ -88,4 +88,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -8,14 +8,15 @@ namespace Server.Mobiles
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[CorpseName( "a holy corpse" )]
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public class HolyFamiliar : BaseCreature
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{
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public override bool IsDispellable { get { return false; } }
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public override bool IsBondable { get { return false; } }
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public override bool IsDispellable => false;
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public override bool IsBondable => false;
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public override string DefaultName => "a silver wolf";
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[Constructible]
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public HolyFamiliar()
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: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a silver wolf";
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Body = 100;
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BaseSoundID = 0xE5;
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@ -83,4 +84,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -8,11 +8,11 @@ namespace Server.Mobiles
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[CorpseName( "a holy corpse" )]
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public class HolySteed : BaseMount
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{
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public override bool IsDispellable { get{ return false; } }
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public override bool IsBondable { get { return false; } }
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public override bool IsDispellable => false;
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public override bool IsBondable => false;
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public override bool HasBreath { get { return true; } }
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public override bool CanBreath { get { return true; } }
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public override bool HasBreath => true;
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public override bool CanBreath => true;
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[Constructible]
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public HolySteed()
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@ -88,4 +88,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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