Add DefaultName property to Mobiles & Items (#18)
This commit is contained in:
parent
b06f5bf60d
commit
8ee42c8ea2
713 changed files with 5112 additions and 4987 deletions
|
|
@ -5,9 +5,10 @@ namespace Server.Mobiles
|
|||
{
|
||||
public class GrimmochDrummel : BaseCreature
|
||||
{
|
||||
public override bool ClickTitle{ get{ return false; } }
|
||||
public override bool ShowFameTitle{ get{ return false; } }
|
||||
public override bool DeleteCorpseOnDeath{ get{ return true; } }
|
||||
public override bool ClickTitle => false;
|
||||
public override bool ShowFameTitle => false;
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
public override string DefaultName => "Grimmoch Drummel";
|
||||
|
||||
[Constructible]
|
||||
public GrimmochDrummel() : base( AIType.AI_Archer, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
|
|
@ -16,7 +17,6 @@ namespace Server.Mobiles
|
|||
|
||||
Hue = 0x8596;
|
||||
Body = 0x190;
|
||||
Name = "Grimmoch Drummel";
|
||||
|
||||
HairItemID = 0x204A; //Krisna
|
||||
|
||||
|
|
@ -108,7 +108,7 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public override bool AlwaysMurderer{ get{ return true; } }
|
||||
public override bool AlwaysMurderer => true;
|
||||
|
||||
public GrimmochDrummel( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -128,4 +128,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,9 +5,10 @@ namespace Server.Mobiles
|
|||
{
|
||||
public class LysanderGathenwale : BaseCreature
|
||||
{
|
||||
public override bool ClickTitle{ get{ return false; } }
|
||||
public override bool ShowFameTitle{ get{ return false; } }
|
||||
public override bool DeleteCorpseOnDeath{ get{ return true; } }
|
||||
public override bool ClickTitle => false;
|
||||
public override bool ShowFameTitle => false;
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
public override string DefaultName => "Lysander Gatherwale";
|
||||
|
||||
[Constructible]
|
||||
public LysanderGathenwale() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
|
|
@ -16,7 +17,6 @@ namespace Server.Mobiles
|
|||
|
||||
Hue = 0x8838;
|
||||
Body = 0x190;
|
||||
Name = "Lysander Gathenwale";
|
||||
|
||||
AddItem( new Boots( 0x599 ) );
|
||||
AddItem( new Cloak( 0x96F ) );
|
||||
|
|
@ -109,7 +109,7 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public override bool AlwaysMurderer{ get{ return true; } }
|
||||
public override bool AlwaysMurderer => true;
|
||||
|
||||
public LysanderGathenwale( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -129,4 +129,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ namespace Server.Mobiles
|
|||
{
|
||||
public class MorgBergen : BaseCreature
|
||||
{
|
||||
public override bool ClickTitle{ get{ return false; } }
|
||||
public override bool ShowFameTitle{ get{ return false; } }
|
||||
public override bool DeleteCorpseOnDeath{ get{ return true; } }
|
||||
public override bool ShowFameTitle => false;
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
public override string DefaultName => "Morg Bergen";
|
||||
|
||||
[Constructible]
|
||||
public MorgBergen() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
|
|
@ -16,7 +16,6 @@ namespace Server.Mobiles
|
|||
|
||||
Hue = 0x8596;
|
||||
Body = 0x190;
|
||||
Name = "Morg Bergen";
|
||||
|
||||
AddItem( new ShortPants( 0x59C ) );
|
||||
|
||||
|
|
@ -88,7 +87,7 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public override bool AlwaysMurderer{ get{ return true; } }
|
||||
public override bool AlwaysMurderer => true;
|
||||
|
||||
public MorgBergen( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -108,4 +107,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ namespace Server.Mobiles
|
|||
{
|
||||
public class TavaraSewel : BaseCreature
|
||||
{
|
||||
public override bool ClickTitle{ get{ return false; } }
|
||||
public override bool ShowFameTitle{ get{ return false; } }
|
||||
public override bool DeleteCorpseOnDeath{ get{ return true; } }
|
||||
public override bool ShowFameTitle => false;
|
||||
public override bool DeleteCorpseOnDeath => true;
|
||||
public override string DefaultName => "Tavara Sewel";
|
||||
|
||||
[Constructible]
|
||||
public TavaraSewel () : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
|
|
@ -17,7 +17,6 @@ namespace Server.Mobiles
|
|||
Hue = 0x8838;
|
||||
Female = true;
|
||||
Body = 0x191;
|
||||
Name = "Tavara Sewel";
|
||||
|
||||
AddItem( new Kilt( 0x59C ) );
|
||||
AddItem( new Sandals( 0x599 ) );
|
||||
|
|
@ -97,7 +96,7 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public override bool AlwaysMurderer{ get{ return true; } }
|
||||
public override bool AlwaysMurderer => true;
|
||||
|
||||
public TavaraSewel( Serial serial ) : base( serial )
|
||||
{
|
||||
|
|
@ -117,4 +116,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -162,7 +162,7 @@ namespace Server.Items
|
|||
{
|
||||
}
|
||||
|
||||
public override bool HandlesOnMovement{ get{ return true; } }
|
||||
public override bool HandlesOnMovement => true;
|
||||
|
||||
public override void OnMovement( Mobile m, Point3D oldLocation )
|
||||
{
|
||||
|
|
@ -220,4 +220,4 @@ namespace Server.Items
|
|||
Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Refresh ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue