Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

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@ -43,7 +43,7 @@ namespace Server.Engines.MLQuests.Definitions
public class YouScratchMyBack : MLQuest
{
public override Type NextQuest { get { return typeof( FoolingAernya ); } }
public override bool IsChainTriggered { get { return true; } }
public override bool IsChainTriggered => true;
public YouScratchMyBack()
{
@ -73,7 +73,7 @@ namespace Server.Engines.MLQuests.Definitions
public class FoolingAernya : MLQuest
{
public override Type NextQuest { get { return typeof( NotQuiteThatEasy ); } }
public override bool IsChainTriggered { get { return true; } }
public override bool IsChainTriggered => true;
public FoolingAernya()
{
@ -94,7 +94,7 @@ namespace Server.Engines.MLQuests.Definitions
public class NotQuiteThatEasy : MLQuest
{
public override Type NextQuest { get { return typeof( ConvinceMe ); } }
public override bool IsChainTriggered { get { return true; } }
public override bool IsChainTriggered => true;
public NotQuiteThatEasy()
{
@ -127,7 +127,7 @@ namespace Server.Engines.MLQuests.Definitions
public class ConvinceMe : MLQuest
{
public override Type NextQuest { get { return typeof( TuitionReimbursement ); } }
public override bool IsChainTriggered { get { return true; } }
public override bool IsChainTriggered => true;
public ConvinceMe()
{
@ -158,7 +158,7 @@ namespace Server.Engines.MLQuests.Definitions
public class TuitionReimbursement : MLQuest
{
public override bool IsChainTriggered { get { return true; } }
public override bool IsChainTriggered => true;
public TuitionReimbursement()
{
@ -183,13 +183,13 @@ namespace Server.Engines.MLQuests.Definitions
[QuesterName( "Aernya (Umbra)" )]
public class Aernya : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }
public override bool IsInvulnerable => true;
public override string DefaultName => "Aernya";
[Constructible]
public Aernya()
: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
{
Name = "Aernya";
Title = "the Mistress of Admissions";
Race = Race.Human;
BodyValue = 0x191;
@ -229,13 +229,13 @@ namespace Server.Engines.MLQuests.Definitions
[QuesterName( "Gorrow (Luna)" )]
public class Gorrow : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }
public override bool CanShout { get { return true; } }
public override bool IsInvulnerable => true;
public override string DefaultName => "Gorrow";
public override bool CanShout => true;
public override void Shout( PlayerMobile pm )
{
MLQuestSystem.Tell( this, pm, Utility.RandomList(
1074200, // Thank goodness you are here, there’s no time to lose.
1074200, // Thank goodness you are here, there<EFBFBD>s no time to lose.
1074203 // Hello friend. I realize you are busy but if you would be willing to render me a service I can assure you that you will be judiciously renumerated.
) );
}
@ -244,7 +244,6 @@ namespace Server.Engines.MLQuests.Definitions
public Gorrow()
: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
{
Name = "Gorrow";
Title = "the Mayor";
Race = Race.Human;
BodyValue = 0x190;
@ -282,10 +281,10 @@ namespace Server.Engines.MLQuests.Definitions
[QuesterName( "Master Gnosos (Bedlam)" )]
public class MasterGnosos : BaseCreature
{
public override bool IsInvulnerable { get { return true; } }
public override bool CanTeach { get { return true; } }
public override bool CanShout { get { return true; } }
public override bool IsInvulnerable => true;
public override bool CanTeach => true;
public override string DefaultName => "Master Gnosos";
public override bool CanShout => true;
public override void Shout( PlayerMobile pm )
{
MLQuestSystem.Tell( this, pm, 1074186 ); // Come here, I have a task.
@ -295,7 +294,6 @@ namespace Server.Engines.MLQuests.Definitions
public MasterGnosos()
: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
{
Name = "Master Gnosos";
Title = "the necromancer";
Race = Race.Human;
BodyValue = 0x190;