Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -14,6 +14,8 @@ namespace Server.Engines.Quests.Doom
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{
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public class Chyloth : BaseQuester
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{
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public override string DefaultName => "Chyloth";
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[Constructible]
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public Chyloth() : base( "the Ferryman" )
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{
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@ -29,8 +31,6 @@ namespace Server.Engines.Quests.Doom
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Hue = 0x8455;
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Body = 0x190;
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Name = "Chyloth";
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}
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public override void InitOutfit()
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@ -320,4 +320,4 @@ namespace Server.Engines.Quests.Doom
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}
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}
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}
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}
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}
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@ -13,9 +13,10 @@ namespace Server.Engines.Quests.Doom
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public class Victoria : BaseQuester
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{
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public override int TalkNumber{ get{ return 6159; } } // Ask about Chyloth
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public override bool ClickTitle{ get{ return true; } }
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public override bool IsActiveVendor{ get{ return true; } }
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public override bool DisallowAllMoves{ get{ return false; } }
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public override string DefaultName => "Victoria";
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public override bool ClickTitle => true;
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public override bool IsActiveVendor => true;
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public override bool DisallowAllMoves => false;
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public override void InitSBInfo()
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{
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@ -38,8 +39,6 @@ namespace Server.Engines.Quests.Doom
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Female = true;
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Hue = 0x8835;
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Body = 0x191;
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Name = "Victoria";
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}
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private SummoningAltar m_Altar;
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@ -161,4 +160,4 @@ namespace Server.Engines.Quests.Doom
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -45,35 +45,35 @@ namespace Server.Engines.Quests.Doom
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get
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{
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/* <I>Victoria turns to you and smiles...</I><BR><BR>
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*
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*
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* Chyloth, eh? He is the ferry man of lake <I>Mortis</I>, beyond which lies
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* the nest of the <I>The Dark Father</I> - the fountainhead of all the evil
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* that you see around you here.<BR><BR>
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*
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*
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* 800 and some years ago, my sisters and I persuaded the ferry man Chyloth
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* to take us across the lake to battle the <I>The Dark Father</I>.
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* My party was utterly destroyed, except for me. For my insolence, I was
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* cursed by the <I>The Dark Father</I> to wander these halls for eternity,
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* unable to die - unable to leave.<BR><BR>
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*
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*
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* Chyloth usually only crosses over the souls of the undead, but he can be
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* persuaded otherwise...with a token of gold, in the form of a human skull.
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* Such a gem can be found only in the belly of the hellspawn known as
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* <I>the devourer</I>.<BR><BR>
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*
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*
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* I can help you summon the beast from the depths of the abyss, but I require
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* 1000 Daemon bones to do so. If you accept my help, I will store the Daemon
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* bones for you until you have collected all 1000 of them. Once the bones
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* are collected in full, I will summon the beast for you, which you must
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* slay to claim your prize.<BR><BR>
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*
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*
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* Do you accept?
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*/
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return 1050020;
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}
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}
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public override bool IsTutorial{ get{ return false; } }
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public override bool IsTutorial => false;
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public override TimeSpan RestartDelay{ get{ return TimeSpan.Zero; } }
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public override int Picture{ get{ return 0x15B5; } }
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@ -160,4 +160,4 @@ namespace Server.Engines.Quests.Doom
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writer.Write( (bool) m_WaitForSummon );
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}
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}
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}
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}
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