Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -14,6 +14,8 @@ namespace Server.Engines.Quests.Doom
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{
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public class Chyloth : BaseQuester
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{
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public override string DefaultName => "Chyloth";
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[Constructible]
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public Chyloth() : base( "the Ferryman" )
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{
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@ -29,8 +31,6 @@ namespace Server.Engines.Quests.Doom
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Hue = 0x8455;
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Body = 0x190;
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Name = "Chyloth";
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}
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public override void InitOutfit()
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@ -320,4 +320,4 @@ namespace Server.Engines.Quests.Doom
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}
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}
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}
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}
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}
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@ -13,9 +13,10 @@ namespace Server.Engines.Quests.Doom
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public class Victoria : BaseQuester
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{
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public override int TalkNumber{ get{ return 6159; } } // Ask about Chyloth
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public override bool ClickTitle{ get{ return true; } }
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public override bool IsActiveVendor{ get{ return true; } }
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public override bool DisallowAllMoves{ get{ return false; } }
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public override string DefaultName => "Victoria";
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public override bool ClickTitle => true;
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public override bool IsActiveVendor => true;
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public override bool DisallowAllMoves => false;
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public override void InitSBInfo()
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{
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@ -38,8 +39,6 @@ namespace Server.Engines.Quests.Doom
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Female = true;
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Hue = 0x8835;
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Body = 0x191;
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Name = "Victoria";
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}
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private SummoningAltar m_Altar;
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@ -161,4 +160,4 @@ namespace Server.Engines.Quests.Doom
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int version = reader.ReadInt();
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}
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}
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}
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}
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