Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -248,7 +248,7 @@ namespace Server.Engines.Events
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AddLoot( LootPack.Meager );
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}
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public override bool BleedImmune { get { return true; } }
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public override bool BleedImmune => true;
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public override Poison PoisonImmune { get { return Poison.Regular; } }
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@ -287,4 +287,4 @@ namespace Server.Engines.Events
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m_DeadPlayer = ( PlayerMobile )reader.ReadMobile();
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}
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}
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}
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}
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