Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -9,7 +9,7 @@ namespace Server.Items
{
public abstract class BaseAddonContainer : BaseContainer, IChopable, IAddon
{
public override bool DisplayWeight { get { return false; } }
public override bool DisplayWeight => false;
[Hue, CommandProperty( AccessLevel.GameMaster )]
public override int Hue

View file

@ -6,7 +6,7 @@ namespace Server.Items
{
public class DartBoard : AddonComponent
{
public override bool NeedsWall{ get{ return true; } }
public override bool NeedsWall => true;
public override Point3D WallPosition{ get{ return this.East ? new Point3D( -1, 0, 0 ) : new Point3D( 0, -1, 0 ); } }
public bool East{ get{ return this.ItemID == 0x1E2F; } }
@ -215,4 +215,4 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new GozaMatEastDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public GozaMatEastAddon() : this( 0 )
@ -74,7 +74,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new GozaMatSouthDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public GozaMatSouthAddon() : this( 0 )
@ -142,7 +142,7 @@ namespace Server.Items
public override BaseAddonDeed Deed{ get{ return new SquareGozaMatEastDeed(); } }
public override int LabelNumber{ get{ return 1030688; } } // goza mat
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public SquareGozaMatEastAddon() : this( 0 )
@ -208,7 +208,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new SquareGozaMatSouthDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public SquareGozaMatSouthAddon() : this( 0 )
@ -275,7 +275,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new BrocadeGozaMatEastDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeGozaMatEastAddon() : this( 0 )
@ -341,7 +341,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new BrocadeGozaMatSouthDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeGozaMatSouthAddon() : this( 0 )
@ -407,7 +407,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new BrocadeSquareGozaMatEastDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeSquareGozaMatEastAddon() : this( 0 )
@ -473,7 +473,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new BrocadeSquareGozaMatSouthDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeSquareGozaMatSouthAddon() : this( 0 )
@ -535,4 +535,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new LargeStoneTableEastDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public LargeStoneTableEastAddon() : this( 0 )
@ -70,4 +70,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new LargeStoneTableSouthDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public LargeStoneTableSouthAddon() : this( 0 )
@ -70,4 +70,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new MediumStoneTableEastDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public MediumStoneTableEastAddon() : this( 0 )
@ -69,4 +69,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Items
{
public override BaseAddonDeed Deed{ get{ return new MediumStoneTableSouthDeed(); } }
public override bool RetainDeedHue{ get{ return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public MediumStoneTableSouthAddon() : this( 0 )
@ -69,4 +69,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -83,7 +83,7 @@ namespace Server.Items
{
}
public override bool HandlesOnMovement{ get{ return true; } }
public override bool HandlesOnMovement => true;
private DateTime m_NextMessage;
@ -177,4 +177,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -22,7 +22,7 @@ namespace Server.Items
if ( map == Map.Trammel || map == Map.Felucca )
{
from.MoveToWorld( new Point3D( 5922, 2024, 0 ), map );
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, String.Format( "* {0} dives into the hole and disappears!*", from.Name ) );
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, String.Format( "* {0} dives into the hole and disappears!*", from.Name ) );
}
}
else
@ -51,8 +51,8 @@ namespace Server.Items
public class SolenAntHole : BaseAddon
{
public override bool ShareHue { get { return false; } }
public override bool HandlesOnMovement { get { return true; } }
public override bool ShareHue => false;
public override bool HandlesOnMovement => true;
private List<Mobile> m_Spawned;
@ -77,7 +77,7 @@ namespace Server.Items
{
if ( !m.Player || !m.Alive || m.Hidden || !SpawnKilled() )
return;
if ( Utility.InRange( Location, m.Location, 3 ) && !Utility.InRange( Location, oldLocation, 3 ) )
{
int count = 1 + Utility.Random( 4 );